Due to sickness I haven’t been able to keep up with my blog as I like, but that doesn’t mean that I haven’t done any work on other projects! To give you some insight, here’s a short mini-series of what I’ve been up to the past months. First up, blog update!
So I have been wanting to do an aesthetic update to my blog for a very long time, but it takes a lot of work to produce something that I’m 100% satisfied with. I’m a stickler for details. Like, really nitpicking. If I choose a color on a main element of the blog and I see it dither on a screen dump, I get allergic reactions. I’m not kidding.
But my main reason for changing aesthetics (apart from needing a fresh look) is that I want to tone down the contrasts. The current look on the blog uses very high contrast which hurts my eyes if I concentrate too much on it (look at the blog background, then look at the main body, then look back again. Ouch!).
The idea is that the new look will use a Jade theme, a dark/night look if you will. Something that doesn’t blind you while you play in your dark gamer cave. I always knew that Jade would be the color, but oh boy, getting the details right has been a rollercoaster ride. And I’m still on that rollercoaster.
It is said that you should play WoW in a cyclical manner, a.k.a. take a break from it sometime and then come back refreshed. I am notoriously bad at doing just that, even though my guild have farmed Mythic HFC for what feels like forever, and the alpha is quiet. I work on my Patreon UI, collect transmog, level some new alts, collect garrison gold on the max-level alts, and generally mess around on the Alpha. Recently I have been reflecting on the new abilities and traits in Legion, and can’t help but feel it needs some iteration on name choice.
“I’ve heard you like mists, so I put some more mists in your mists” – Blizzard, Legion alpha.
No okay, they haven’t said that (with words, but they think it, I just know it), but let’s just say that Mistweavers’ mist have been buffed with 400% in Legion. And I don’t talk about spell strength here, I’m talking about the myriad of new “mist” spells, traits and talents we have. While I think it is fantastic with mist, there comes a point when you’re up to your neck with mist that you can’t tell the spells and traits apart anymore. E v e r y t h i n g has the word “mist” in it, it feels like. Don’t believe me? Have a look at the following spells:
Hello again! What…? What do you mean I’ve been AFK? I have no idea what you’re talking about…
Okay, I admit it, I’ve been a little bit distracted and haven’t maintained my blog as I should. Apologies. But now I’m here and super excited over the latest WoW announcements! I will also try to catch up on all the comments I’ve got, so working on that.
But let’s get to the point. New expansion announced – Legion. By the looks of it, it’s a second Burning Legion expansion, but actually as you go through the content they’ve shown it’s much more of a Night elf expansion. A lot of old Night elf cities and lore. So, no more random spikes and fires. Why, thank you. It was getting a little bit old to be honest.
My latest insanity project have consisted of levelling all the healer classes to level 100. This is technically not a new project since it has been an obsession since – wait, I’m going to need some tea for this.
Okay, one earl grey ready for drinking. So, ever since I started out as a Mistweaver I have loved the spec to bits and pieces. But back in the panda days, or more precisely 5.4 in this case, you were sort of a crazy person to main a fist-tornadoing melee healer. It was a new spec that had trouble finding its niche in the healer rooster, other than simply being able to throw some punches. Meanwhile, the Disc Priest were buffed beyond reason coupled with being the best-suited type of healer for the boss mechanics. Our health pools were relatively small back then and our heals relatively large. The raid’s health whiplashed back and forth in the matter of seconds. Disc’s shields were always used to full effect while throughput healers had to have reflexes quick as lightning to be able to heal anything at all.
Mistweaver healing was seldom used efficiently because of this, and I would argue that Shamans suffered somewhat of the same problem. Paladins still had shields and Druids HoT’s went into effect as soon as anyone’s health dropped. Holy Priests had their mana regen broken beyond repair and was incredibly hard to handle without going OoM (except the starshine that solo healed Garrosh!)
This post will be a bit more whimsical than my usual Mistweaver Discussion posts. Today I want to talk about my wish list for the Mistweaver spec. Features that I think would be awesome for the spec and some quality of life improvements. I recommend reading this post with a big cup of tea and a huge bar of chocolate. Though the chocolate is optional.
My wish list is not a please-change-how-mistweavers-fundamentally-work-otherwise-I-might-die kind of list. I actually think that Mistweavers are in a good spot right now. Sure, we have some weaknesses. Mainly being unable to burst up more than one target unless they are all stacked on you. We also have a problem with that most of our healing is active healing, or in other words we have to keep pushing buttons to make heals happen. As soon as we stop button-mashing, the healing will stop (as opposed to shields and HoTs). But that is part of Mistweavers weaknesses, and we have other strengths that compensate for that. It is good that we, or in fact all of the healers specs, have weaknesses when it comes to raiding. We are meant to work as a team, compensate each other and become better together. The team composition is more important than the single person. But on to the list!
You may have found yourself constantly running low on mana while raiding. This is not an uncommon problem, but there are many things one could do to prevent this. In this post I’ll be discussing some proactive methods to avoid this specific problem. You may find that some of the solutions might work for you, some might not. It depends on what causes your mana problems, and in extension, what solution will actually work for you specifically. Read through carefully and try the solutions that you think might be most effective for you. If it still doesn’t work, try them all!
Be Calm and Drink Mana Tea
I know you already use Mana Tea, naturally. But how do you use it? And most importantly, when do you use it? It may seem like an emergency button to press once you are going OoM, but that is not the best way to use this ability. Since it does require 10 seconds to channel 20 stacks, it can be too late to use once you actually go OoM. You may not have the time to stop to channel, which could mean a wipe. This is why you should always use Mana Tea before you run out of mana.
A skilled Mistweaver will analyze the fight to determine which moments are best used for this. If you are in a raid, you can find those moment when another healer is using a big cooldown. Or when a boss is charging a certain ability and there is no incoming damage. Or perhaps when you have activated Xuen or cast a Life Cocoon it can be safe to channel. The most important thing is that you do not save Mana Tea stacks until you run out of mana, because if the party takes high damage at that point, you are done for. Try to channel Mana Tea whenever you are given the chance.
In the wake of WoD levelling it might be prudent to talk a little about how you’re going to gear your Mistweaver. If you have done some studying you already know the stat priority for Mistweavers;
Multistrike (66 rating for each %)
Crit (110 rating for each %)
Versatility (130 rating for each %)
Haste (100 rating for each %)
Mastery (115 rating for each %)
In this post I will do a little more in-depth discussion of why the priorities look like they do. I will explain exactly how the stats work and what they do for your healer.
I have discussed a little about the importance of spirit before. In short, spirit is essential in progression, but while levelling Mistweavers can get away with a little less than other healers since we can partly depend on Mana tea. But in progression you want spirit on every piece that is available. At level 100 our mana regen is lacking and the only cure is to put some spirit on it.
I like details. Maybe to a point where it’s not so healthy. Or at least sane. But being slightly uhm, passionately thorough about a subject can sometimes be very productive. So I’ve been conducting some experiments lately regarding our Jade statue. I thought I’d share some of my findings.
We know that the Jade Serpent Statue has two abilities: Eminence and Serpent’s Accord. Eminence is a copy of our own Crane stance passive ability, which convert 50% of all damage the Mistweaver does into healing. The healing befalls an injured ally within 20 yards. Serpent’s Accord is a copy of our Soothing Mist, which heals an injured ally within 40 yards. Unlike Soothing Mist though, Serpent’s Accord changes target during the channel, depending who needs the healing most.
But there are a few things that are not mentioned in the tooltip. By testing and experimenting (with an innocent test subject), I’ve discovered a few more attributes to the statue. Firstly, the range of the statue’s abilities is based upon the statue’s placement, not the Mistweaver. To simplify: the Mistweaver’s Eminence and Soothing Mist can only reach 20 respectively 40 yards away from the Mistweaver’s position. The statue’s ability is independent of where the Mistweaver stands, its abilities are solely measured from the statue’s position.