Mistweaver Discussion – The Future of Mistweavers

Serpent healerIn the episode of Monk Meditation that I participated in, we touched on the subject of what we want to see in Legion regarding Mistweavers. This is such an interesting topic that I’d like to expand a little on it. I recommend reading this post with a good cup of tea and some time on your hands because brevity is not my strong suit when it comes to all things Mistweaver. But hopefully it will give you some new insight!

Let’s start with what we know.

The Current Mistweaver Fantasy

There are a few things that have always been a part of the Mistweaver fantasy, the very core of the spec. First of all, Mistweavers mainly use shrouds of mists to heal their allies and redirect chi flows. In their toolkit they have tea to regain mana, and brews to bolster their defenses. In addition, Mistweavers have the ability to go full martial art combatant, while healing their allies with the completely logical and pertinent Eminence ability.

Mechanic-wise, Mistweavers have generally been designed for spread rather than spot healing when it comes to AoE (compare to Shaman’s Chain Heal, which hits fewer targets but with greater strength). Eminence works the same way – a million flitting and small heals that spreads randomly over the whole raid. Since we have been niched for spread, we’ve always had an element of RNG. Renewing Mist can be partly controlled, with the first application. But to avoid having to spend 15 GCDs on blanketing the raid with Renewing Mist, part of it works as a smart heal and spreads automatically to targets on low health. Neither Uplift nor Eminence are hard-hitters; they are spells that heals a little but across the whole raid. As such, Mistweavers prefer encounters where the damage hits everyone, and often.

That is a brief summary of how Mistweaver works now. But what do we know of the future?

Legion Announcements (so far)

Excerpts from MMO and Developer Interviews.

Mistweavers

  • There will be a heavy focus on class identity in Legion. Every class should feel different.
  • The team has learned some lessons from how Fistweaving works now and will talk about what they are doing to solve the problems with it in the future.
  • Sheilun, Staff of the Mists – Mistweaver Monks will go to Pandaria to seek out the staff of Emperor Shaohao. The variants have Pandaren influences such as the Red Crane, Jade Serpent, or Sha.

Continue reading “Mistweaver Discussion – The Future of Mistweavers”

Perfecting Your Opener

Crane stance openerThe beauty of Crane stance is the ability to easily stack some Mana Tea at the beginning of every fight. This extra mana is very valuable for later parts of the fight and if you want to play a hundred percent optimal, you should always try to do it. There might be some fights where the mechanics are a bit antagonistic to switching between melee and ranged positions, but usually you can find a way to jump back and forward.

If you want to perfect your opener, there are several things you should think about. The first one I think is mandatory for anyone who want to optimise themselves; always use the best food and flasks in any raid encounter. That means the +100 multistrike rating food either from Savage Feast or a Fiery Calamari, and +250 intellect from Greater Draenic Intellect Flask. Don’t be cheap on this!

Before the pull you should already have placed your Jade Statue properly and don’t have any spells on cooldown. Start by stacking up some Chi with Surging Mist. Chi degrades one per ten seconds out of combat, so keep stacking it until you are ten seconds from a pull. You should always have 4 chi when you enter a fight and a full mana pool. Remember not to use Chi Brew before the pull, all Mana Tea stacks it generates will be wiped as soon as the boss is pulled.

Continue reading “Perfecting Your Opener”

Heroic Dungeon Progression and Advanced Crane Stance Healing

After reaching the 610 ilvl benchmark, the heroic dungeons finally open up. From a healer perspective, these are very challenging. In my opinion it’s a very fun sort of challenge, the kind that test your abilities to the limits. I haven’t gotten around to trying all the dungeons, but those I’ve tried have been difficult to heal, and fun! The tanking role seems the easiest and the DPS role have had to relearn to use their CCs and interrupts more, an ability that had become obsolete in endgame MoP. But I’ve never used Paralysis as much as I do now.

The last boss in the dungeons seems to be the hardest ones (usually). We’ve actually had to stop several times, and think out a sound strategy to manage the boss mechanics. I’ve scouted the internet after some good dungeon guides, and I found Dayani’s on Wowhead (you can check them out here). But I’ve felt that I always needed something a little more specific to Mistweaver healing in heroic, so for the future I’ll be working on some encounter guides. The goal is that they cover everything you need to think of when healing as a Mistweaver, both in Serpent stance and Crane stance. It will take a while to write them though, so be patient.

I’ve also experienced that some bosses are just simpler to do completely in Crane stance. Like Roltall in Bloodmaul Slag Mines. As a melee it is much easier to counter the mechanics, but the damage pattern also put higher demands on Crane stance healing. Because of this I’ve added an “Advanced Crane stance healing” section to the Strategy guide, where I explain different ways to maximise your healing in Crane stance. Take a look!

ADVANCED CRANE STANCE HEALING

Chi-ji
Make Chi-Ji proud!

 

WeakAura for Crane Stance / Fistweaving

I have noticed that there is a severe lack of WeakAura trackers for Crane stance on the internet. So I thought, why won’t I try to create some then? How hard can it be?

Well, it wasn’t easy but it could be done. WeakAuras can be quite complicated but once you get the gist, it’s easy to produce several trackers in a row. I have updated my addon section with these, but I’ll paste them here as well!

WeakAuras for Stance of the Spirited Crane

Also known as fistweaving!

Crane stance WA
Trackers – before and after proc

WeakAura string for Tiger Strikes here.
WeakAura string for Vital Mists here.
WeakAura string for Crane’s Zeal here.
WeakAura string for Tiger Power here.
WeakAura string for Rising Sun Kick Debuff here.

If you’re wondering what the hell these little buggers are, head over to the strategy section to do your Crane stance studies.

Note that the Tiger Strikes is a buff you get from auto attacks (far left). The Rising Sun Kick symbol (far right) refers to the debuff the spell of the same name applies on enemies. It is is programmed to be activated when your target has the debuff (otherwise it’s shiny and grey).

Also note that these trackers are only visible in Crane stance! When you enter Serpent stance these will magically vanish only to reappear again when you re-enter Crane stance. Handy right?

Enjoy~~

EDIT; You can find more and improved WeakAuras in my WeakAura Library!

Mistweaver Strategy Guide Updated!

Finally done with the first updates.
These pages are updated for Mistweavers 6.0 and beyond, so take a look!

– For a list of all MW abilites go to —-> Spellbook
– If you’re interested in the new talents go to —-> Talents
– If you want to know about stats and glyphs go to —-> Build
– If you need help with rotation and strategies go to —-> Strategy

Since the tuning keep changing the spell coefficients I have simply put in [X%] or [X% of Spell Power] where the spell equation is supposed to go. I will be updating them when Warlords of Draenor hits. Hopefully Blizzard has made up their mind by then.

In the meantime, take a look at the guides. Hopefully you’ll learn something new. I’ll keep working on the Proving Grounds guide for now. I’ll just might get it up before the next century (damn, it got immense).

Take care!

WoWScrnShot_102314_200210
Picture of the Day

Happy Patch Day!

New character model and new transmog to celebrate!
New character model and new transmog to celebrate!

6.0 has finally launched and it feels like early Christmas! I’ve already sunk my teeth into the new dungeon (easy peasy) and lolled around in Crane Stance (while admiring my new character model). Mostly of it feels pretty comfortable for me since I’ve already gotten accustomed to the changes by playing Beta. Not so for everyone though. Many questions has been raised in Trade Chat about what’s happening. Most of the answers can be found in the patch notes, so why won’t we go through them?

This is a list of changes I have shamelessly copied from MMO;

  • New Character Models– Often requested, finally here!
  • Stat Changes– The stat squish is finally here. Yes, you can still solo old raids.
  • Item Changes– Reforging, Hit, Expertise, Dodge, Parry, all gone!
  • Auction House Changes– The Alliance, Horde, and Neutral auction houses have all been merged. The BMAH has moved to Draenor.
  • Currency Changes– Justice and Valor? Gone! You can still buy most items (other than Heirlooms) for gold.
  • Toy Box– The toy box is here to hold your novelty items and free up some bag space.
  • Reagent Bank– More storage space for profession reagents has been added. Most also stack up to 200 now as well.
  • Void Storage Size Increase– Another Void Storage tab has been added. Try not to fill it up in a week.
  • Guild Changes– Guild levels? Gone! Most perks? Gone!
  • Group Finder– The Raid Browser is gone and the much improved Group Finder is here.
  • Siege of Orgrimmar Changes– SoO is giving out Heirloom weapons and now uses the new Warlords raid size system.
  • Level 90 Upper Blackrock Spire– You can grab some item level 550 gear and preview this dungeon for the next month.
  • Blasted Lands Quests– The Iron Horde have invaded the Blasted Lands and have a short quest line for you.
  • New Login Screen– The Dark Portal is back in this new login screen.
  • Arena Skirmishes– Proving that persistence pays off, the ongoing request for skirmishes has been granted.
  • UI Improvements– The default UI has received several upgrades, including Raid and Battleground specific graphical settings.
  • Darker Nights– A few areas such as Redridge and and Elwynn Forest are now actually dark at night.
  • Old World Dungeon Revamps– Blackfathom Deeps, Razorfen Downs, and Razorfen Kraul have been updated.
  • Undelete Character Feature– You can now restore characters above level 50 forever.
  • Server Responsiveness Improvements– The sever now processes events much faster, which should make gameplay feel even more responsive.
  • Anti-Aliasing– MSAA had to go away to move the client technology forward, so we only have FXAA and CMAA now.
  • Addons– As always, we need your help collecting data from in game by installing the WoWDB addon. Many other addons are also already updated for Patch 6.0.2.

Continue reading “Happy Patch Day!”

WoD Mistweaver Changes; Part 1 – Abilities

Warming up for the upcoming pre-patch to one of the most long-awaited (and long overdue!) expansion, I will be discussing the changes the Mistweaver spec will be undergoing.

Like every expansion, there are a whole set of revamps and roller-coaster-rides of tuning and changes. The following segment of WoD-know-how is entirely subject to change and I will not profess any sort of certainty. We know Blizzard, they are queen of decision anxiety. And so we smile and nod every patch only to expect another revamp the next month. But maybe that is what keeps the game interesting?

First off, and rather excitingly, I present to you a whole new stance for Mistweavers; the Crane Stance of the Spirited CraneStance! This is our brand new stance, wholly dedicated to fistweaving (for those who like this rotation, it’s like Christmas, right?). Stance of the Spirited Crane replaces our old and unused Stance of the Fierce Tiger. MWs have a total of 2 stances then, and to actually make the stance-changing a worthwhile and tactical decision, some spells are restricted to either stance. The following spells have stance restrictions;

Stance of Wise Serpent
Renewing MistRenewing Mist
UpliftUplift
Soothing MistSoothing Mist
Enveloping MistEnveloping Mist

Stance of the Spirited Crane
JabJab
Blackout KickBlackout Kick
Tiger PalmTiger Palm
Rising Sun KickRising Sun Kick

Serpent Stance and Crane Stance, respectively
Serpent Stance and Crane Stance, respectively

Serpent Stance is our traditional healing stance (and most likely, the one we’ll use for progression raids where heavy healing is called upon). Crane Stance is our hybrid, hybrid stance where we gain Eminence, or healing through DPS. Eminence is entirely restricted to Crane Stance, accompanied by our set of DPS abilities. As far as Beta has gone, Crane Stance does inferior healing compared to Serpent Stance. But most likely, as with all fistweaving, it is intended to be used during the downtimes of healing. Strategic choices, remember?

To change stance it costs one GCD and you lose all chi. This is to hinder willy-nilly stance changing and preserve it as a strategic and tactical decision. But it does suit our slightly uh, frenetic style of healing. Downtime means DPS time. Furthermore, fistweaving seems to more mana efficient this time around, so it is definitely a suitable option.

Continue reading “WoD Mistweaver Changes; Part 1 – Abilities”