Bronze Strategy

This page is written for patch 6.2

If you haven’t yet read up on how to prepare your character head over to the Preparation Guide to Proving Grounds. There you can study up on talent and glyph choices, the arena, your party and most importantly; the enemies.

Proving Grounds Map

Clear time; 5min 20sek

Wave 1; SkullSkull (Duration; 0:25)

  • Small Illusionary Ripper

Wave 2; CrossCross (Duration; 0:30)

  • Large Illusionary Ripper

Wave 3; SkullSkull (Duration; 0:45)

  • Small Illusionary Hive-Singer
  • Small Illusionary Ripper

Wave 4; CrossCross (Duration; 1:00)

  • Large Illusionary Hive-Singer
  • Large Illusionary Ripper

Wave 5A; SkullSkull (Duration; 1:30)

  • Large Illusionary Ripper
  • Large Illusionary Ripper

Wave 5B; CrossCross (Spawns at 1:10)

  • Small Illusionary Hive-Singer
  • Small Illusionary Hive-Singer

Strategy Breakdown

The Bronze difficulty is fairly easy, even for beginners. Just keep your head cool and focus on interrupting the Hive-Singers while healing.

Spell Strategy

  • If you can manage, try to use cheap spells like ability_monk_soothingmistsSoothing Mist as often as possible.
  • Use ability_monk_renewingmistsRenewing Mist, ability_monk_expelharmExpel Harm and ability_monk_forcesphereZen Sphere on CD.
  • Always place your ability_monk_summonserpentstatueJade Serpent Statue close to the group.
  • For heavier single-target damage use spell_monk_envelopingmistEnveloping Mist or a ability_monk_thunderfocusteaThunder Focus Tea charged ability_monk_surgingmistSurging Mist.
  • For heavier AoE damage, use ability_monk_chiexplosion_newChi Explosion in melee clump (ability_monk_healthsphereDetonate Chi for burst) and spot heal the rest (Do not use ability_monk_upliftUplift, since it has limited efficency).

Enemy Strategy

  • Interrupt Hive-singers’ Sonic BlastSonic Blast.
  • Cast ability_monk_summontigerstatueXuen on the Hive-singers on wave 3 and 5B.
  • If you feel comfortable enough you can DPS down the last enemy in the wave in monk_stance_redcraneCrane stance.
  • If all fails, use spell_monk_revivalRevival.


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