Tol Dagor

Once a highly maintained prison, Tol Dagor has since been purchased and run by the Ashvane Company. Now, it serves as indefinite holding for any who would oppose the Ashvane Trading Company.


Dungeon Entrance

Name: Tol Dagor
Entrance
Tiragarde Sound, Kul Tiras
Zone ID: 9327
Mythic+ Timer: 33 minutes
2 Keystone Upgrade: 26 min 24 sec (6 min 36 sec remaining)
3 Keystone Upgrade: 19 min 48 sec (13 min 12 sec remaining)
Boss 1: The Sand Queen
Boss 2: Jes Howlis 
Boss 3: Knight Captain Valyri 
Boss 4: Overseer Korgus 
Boss Order: Linear

The dungeon can be found in out on an island east of Tiragarde Sound. It is possible to run across the ocean to reach the island, if you have water walk.


Mobs up to The Sand Queen

Detailed List of Debuffs
Debuff: Massive Chomp Itchy Bite Squeeze
Spell ID: 258079 258075 258058
School: Physical Physical Physical
Dispel Type: N/A N/A N/A
Mechanic: N/A Bleeding Rooted

The Sand Queen

Little is known about the monstrosity that lives in the sands surrounding the prison. No prisoners have ever survived an escape attempt, guards only finding discarded clothing and bones.

Abilities

Detailed List of Debuffs
Debuff: Itchy Bite
Sand Trap
Spell ID: 260016 257119
School: Physical Nature
Dispel Type: N/A N/A
Mechanic: Bleeding Stunned

Mistweaver Loot

Mistweaver Strategy

  • Avoid running into Sand Traps as they can litter the field.
    • Spot-heal anyone caught in a sand trap as it can deal massive damage apart from the stun.
  • Make sure to not be pushed back into Sand Traps when the boss summon Sandstorms.
  • If a player is targeted by Upheaval, avoid standing near that player to prevent being damaged and knocked up in the air.
  • At 30% health remaining, The Sand Queen uses Enrage. Be ready for heavier healing!
  • HeroicHEROICBuzzing Drones will join the fight and apply Itchy Bite to their targets. When they die, they will apply a stack of Enrage to the boss, as long as she is above ground. The enrage can be dispelled with a soothe, but if you don’t have one available you need to outheal the increasing damage.
Windwalker Notes
  • Avoid running into Sand Traps as they can litter the field.
  • Make sure to not be pushed back into Sand Traps when the boss summons a Sandstorm.
  • If a player is targeted by Upheaval, avoid standing near that player to prevent being damaged and knocked up in the air.
  • At 30% health remaining, The Sand Queen uses Enrage.
  • HeroicHEROICBuzzing Drones will join the fight and apply Itchy Bite to their targets. When they die, they will apply a stack of Enrage to the boss, as long as she is above ground.
Brewmaster Notes
  • Avoid running into Sand Traps as they can litter the field.
  • Make sure to not be pushed back into Sand Traps when the boss summons a Sandstorm.
  • If a player is targeted by Upheaval, avoid standing near that player to prevent being damaged and knocked up in the air.
  • At 30% health remaining, The Sand Queen uses Enrage.
  • HeroicHEROICBuzzing Drones will join the fight and apply Itchy Bite to their targets. When they die, they will apply a stack of Enrage to the boss, as long as she is above ground.


Mobs up to Jes Howlis

Detailed List of Debuffs
Debuff: Massive Chomp Itchy Bite Sewer Slime  Torch Strike Debilitating Shout
Spell ID: 258079 258075 265271 265889 258128
School: Physical Physical Physical Fire Shadow
Dispel Type: N/A N/A N/A Magic Magic
Mechanic: N/A Bleeding Snared N/A N/A
Debuff: Lockdown
Spell ID: 259711
School: Physical
Dispel Type: N/A
Mechanic: Rooted

Jes Howlis

A vicious pirate of dubious loyalty, Jes Howlis was captured alongside his brother and locked away. After being released in a prison riot, Jes has since taken over as the de facto leader of the gang that controls the prinson’s lower levels.

Abilities

Detailed List of Debuffs
Debuff: Crippling Shiv Howling Fear Smoke Powder Vicious Mauling
Spell ID: 257777 257791 257793 260067
School: Nature Shadow Physical Physical
Dispel Type: Poison Magic N/A N/A
Mechanic: N/A Fleeing Stunned Stunned

Mistweaver Loot

Mistweaver Strategy

  • Phase One: 100-50% health
  • Phase Two: 50-0% health
    • After Jes has cast Smoke Powder, he’ll run a U-turn in the room and open all the cells. Follow him to the end, while keeping up the healing on the group. Once his Motivating Cry is interrupted the phase will be like the first phase, but with adds.
  • HeroicHEROIC: Jes will also free Bobby Howlis as he goes on his phase two rampage. Howlis also have Howling Fear which needs to be interrupted. When he attacks a player with Vicious Mauling, damage dealers need to focus him to get rid of the Blade Turning buff so the mauling can be interrupted. Focus-heal the player that takes the mauling as the damage can be quite intense.
Windwalker Notes
  • Phase One: 100-50% health
  • Phase Two: 50-0% health
    • After Jes has cast Smoke Powder, he’ll run a U-turn in the room and open all the cells. Follow him to the end and interrupt his Motivating Cry as quickly as possible.. 
  • HeroicHEROIC: Jes will also free Bobby Howlis as he goes on his phase two rampage. Howlis also have Howling Fear which needs to be interrupted. When he attacks a player with Vicious Mauling, focus him to get rid of the Blade Turning buff so the mauling can be interrupted.
Brewmaster Notes
  • Phase One: 100-50% health
  • Phase Two: 50-0% health
    • After Jes has cast Smoke Powder, he’ll run a U-turn in the room and open all the cells. Follow him to the end and pick up all the adds as you go along. Interrupt Motivating Cry as quickly as possible.
  • HeroicHEROIC: Jes will also free Bobby Howlis as he goes on his phase two rampage. Howlis also have Howling Fear which needs to be interrupted. When he attacks a player with Vicious Mauling, focus him to get rid of the Blade Turning buff so the mauling can be interrupted.


Mobs up to Knight Captain Valyri

Detailed List of Debuffs
Debuff: Debilitating Shout Suppression Fire Handcuff
Spell ID: 258128 258864 258313
School: Shadow Fire Physical
Dispel Type: Magic Magic N/A
Mechanic: N/A N/A Silenced

Knight Captain Valyri

Knight Captain Valyri oversees the explosive munitions within Ashvane’s armory. Unfortunately for her subordinates, her obsession with fire often creates hazardous working conditions.

Abilities

Detailed List of Debuffs
Debuff: Fuselighter
Spell ID: 257028
School: Fire
Dispel Type: Magic
Mechanic: N/A

Mistweaver Loot

Mistweaver Strategy

  • Keep the four munition barrels from exploding by keeping them out of fire.
  • An exploding barrel deals extreme damage via Burning Arsenal, and a new barrel will be rolled into the arena.
  • Right-click the barrels and carry them out the Ignition zones before they explode.
  • When Valyri starts casting Cinderflame, move all the barrels from the frontal cone before the cast finishes.
  • Never carry a barrel if afflicted by Fuselighter, since it’ll make the barrel explode.
  • Quickly Detox any players with Fuselighter.
  • Save Revival to situations where several barrels explode.
Windwalker Notes
  • Keep the four munition barrels from exploding by keeping them out of fire.
  • An exploding barrel deals extreme damage via Burning Arsenal, and a new barrel will be rolled into the arena.
  • Right-click the barrels and carry them out the Ignition zones before they explode.
  • When Valyri starts casting Cinderflame, move all the barrels from the frontal cone before the cast finishes.
  • Never carry a barrel if afflicted by Fuselighter, since it’ll make the barrel explode.
Brewmaster Notes
  • Keep the four munition barrels from exploding by keeping them out of fire.
  • An exploding barrel deals extreme damage via Burning Arsenal, and a new barrel will be rolled into the arena.
  • Right-click the barrels and carry them out the Ignition zones before they explode.
  • When Valyri starts casting Cinderflame, move all the barrels from the frontal cone before the cast finishes.
  • Never carry a barrel if afflicted by Fuselighter, since it’ll make the barrel explode.


Mobs up to Overseer Korgus

Detailed List of Debuffs
Debuff: Lockdown Righteous Flames
Spell ID: 259711 258917
School: Physical Fire
Dispel Type: N/A Magic
Mechanic: Rooted Disoriented

Overseer Korgus

Warden to Tol Dagor, Overseer Korgus maintains the mighty island prison. His love of Azerite is widely known, even going so far as to infuse it into his bullets and test the results on his prisoners.

Abilities

Detailed List of Debuffs
Debuff: Heartstopper Venom Heartstopper Venom  Explosive Burst Incendiary Round Deadeye
Spell ID: 256200 256474 256105 256201 256038
School: Physical Physical Physical Fire Physical
Dispel Type: N/A N/A N/A N/A N/A
Mechanic: N/A Stunned N/A N/A N/A

Mistweaver Loot

Mistweaver Strategy

  • When Korgus is armed with Azerite Rounds: Incendiary, the damage from the DoT can ramp up quite high.
  • When Korgus is armed with Azerite Rounds: Blast, it’s higher risk that players are knocked into other abilities that also trigger knock backs.
  • Avoid standing in the black Cross Ignition zones.
  • Run out with Explosive Burst to avoid exploding on your allies.
  • Rotate between players to soak Deadeye ability (large, red arrow). 
  • Keep an eye on the cannons and make sure not to be hit by their  Massive Blast ability.
  • HeroicHEROIC: All players will be afflicted with Heartstopper Venom. You will get an energy bar to see how close to the heart the venom is. Moving will cause bar to fill up, stunning you for 8 sec at 100 energy. Keep movement to a minimum to avoid getting stunned too frequently.
Windwalker Notes
  • When Korgus is armed with Azerite Rounds: Incendiary, abilities apply a stacking DoT.
  • When Korgus is armed with Azerite Rounds: Blast, ablities knocks you back.
  • Avoid standing in the black Cross Ignition zones.
  • Run out with Explosive Burst to avoid exploding on your allies.
  • Rotate between players to soak Deadeye ability (large, red arrow). 
  • Keep an eye on the cannons and make sure not to be hit by their  Massive Blast ability.
  • HeroicHEROIC: All players will be afflicted with Heartstopper Venom. You will get an energy bar to see how close to the heart the venom is. Moving will cause bar to fill up, stunning you for 8 sec at 100 energy. Keep movement to a minimum to avoid getting stunned too frequently.
Brewmaster Notes
  • When Korgus is armed with Azerite Rounds: Incendiary, abilities apply a stacking DoT.
  • When Korgus is armed with Azerite Rounds: Blast, ablities knocks you back.
  • Avoid standing in the black Cross Ignition zones.
  • Run out with Explosive Burst to avoid exploding on your allies.
  • Rotate between players to soak Deadeye ability (large, red arrow). 
  • Keep an eye on the cannons and make sure not to be hit by their  Massive Blast ability.
  • HeroicHEROIC: All players will be afflicted with Heartstopper Venom. You will get an energy bar to see how close to the heart the venom is. Moving will cause bar to fill up, stunning you for 8 sec at 100 energy. Keep movement to a minimum to avoid getting stunned too frequently.



Back to Top