For millennia, the Zandalari kings were laid to rest within the tombs of Atal’Dazar, secluded high atop the mountain Mugamba. These pyramids grew more elaborate with each passing ruler, as new rooms were constructed to house the deceased’s vast wealth. Now, these once pristine halls have been corrupted by the Prophet Zul and his trusted lieutenant, Yazma, who seek to twist the power of these ancient kings for their own dark machinations.
Atal’Dazar
Dungeon Entrance
Entrance: Zuldazar, Zandalar
Zone ID: 9028
Mythic+ Timer: 39 minutes
2 Keystone Upgrade: 31 min 12 sec (7 min 48 sec remaining)
3 Keystone Upgrade: 23 min 24 sec (15 min 36 sec remaining)
Boss 1: Priestess Alun’za
Boss 2: Vol’kaal
Boss 3: Rezan
Boss 4: Yazma
Boss Order: The order for the first three bosses is optional. The path to Yazma opens up when they are dead, no matter what order you killed them in.
The Dungeon can be found in the Zuldazar zone, on the Zandalar continent.
Path up to Priestess Alun’za
It’s recommended to start with Priestess Alun’za as the first boss, although you can choose between any of the three first bosses at the start. However, the mobs on the balconies to Alun’za are easier to deal with than the balcony to Vol’kaal. In addition, from Alun’za you can approach the center platform and raise the gates (hitting the switch raises both gates), giving you easy access to Vol’kaal.
- Dazar’ai Honor Guard
- Dazar’ai Juggernaut
Fanatic Frenzy Interrupt/Offensive Dispel
- Merciless Assault
- Dazar’ai Confessor
- Bwonsamdi’s Mantle
Mending Word Interrupt
- Dazar’ai Augur
Wildfire Dispel
Fiery Enchant Interrupt / Dodge!
- Dazar’ai Colossus Priority
- Soulburn
- Soulforged Construct
- Gathered Souls WARNING! Offensive Dispel
- Gilded Priestess
Debuff: | Wildfire | Soulburn | Transfusion Heal | Transfusion Damage | Tainted Blood |
---|---|---|---|---|---|
Spell ID: | 253562 | 254959 | 260668 | 260667 | 255558 |
School: | Fire | Nature | Shadow | Shadow | Shadow |
Dispel Type: | Magic | N/A | N/A | N/A | N/A |
Mechanic: | N/A | N/A | N/A | N/A | N/A |
Mistweaver Strategy
- Molten Gold afflicts random players and should be Detoxed.
- Stand near a pool of Tainted Blood and step into it just before Priestess Alun’za begins casting Transfusion. This will make her take damage instead of healing.
- The tank will take higher damage when the Priestess is buffed with Gilded Claws. If you don’t have anyone in your party with an offensive dispel, buckle up with Life Cocoon and a Thunder Focus Tea-laced Enveloping Mist on the tank.
HEROIC: Avoid the orbs of Corrupted Gold will spawn across the room, and Detox anyone affected by the debuff.
HEROIC: Crowd control or kill the Spirit of Gold to avoid having it eat all the Tainted Blood pools. Monks can use Paralysis, Leg Sweep and Ring of Peace to protect the pools from the add.
- Stand near a pool of Tainted Blood and step into it just before Priestess Alun’za begins casting Transfusion.
HEROIC: Avoid the orbs of Corrupted Gold will spawn across the room. Corrupted Gold will lower the damage you deal in addition to damaging you.
HEROIC: Crowd control or kill the Spirit of Gold to avoid having it eat all the Tainted Blood pools. Monks can use Paralysis, Leg Sweep and Ring of Peace to protect the pools from the add.
- Save damage reducing abilities for Gilded Claws.
- Stand near a pool of Tainted Blood and step into it just as Priestess Alun’za begins casting Transfusion.
HEROIC: Avoid the orbs of Corrupted Gold will spawn across the room. Corrupted Gold will lower the damage you deal in addition to damaging you.
HEROIC: Crowd control or kill the Spirit of Gold to avoid having it eat all the Tainted Blood pools. Monks can use Paralysis, Leg Sweep and Ring of Peace to protect the pools from the add.
Path up to Vol’kaal
Vol’kaal can be found in the northern-most part of the map.
From Entrance (Alternative Path): From the entrance you take the northern balcony up where you meet quite tough adds.
From Alun’za (Recommended Path): From Alun’za take the stairs down to the center platform, while dodging the deadly Tiki Blaze that erupts from the Tiki masks. Hitting the switch at the bottom of the stairs raises both gates, and you’ll have an easy path up to Vol’kaal.
- Reanimated Honor Guard Priority Kill
- Reanimation Totem Priority
- Rotting Decay Dodge!
- Rending Maul
Festering Eruption Dodge! / Dispel
- Grotesque Pool
- Shieldbearer of Zul
- Shield Bash
- Bulwark of Juju – Knock affacted enemies out of the shield with Ring of Peace.
- Zanchuli Witch Doctor
Venom Blast Interrupt
Unstable Hex Interrupt – Move away from other players if debuffed.
- Shadowblade Stalker
Debuff: | Festering Eruption | Unstable Hex | Venomfang Strike | Rending Maul | Grotesque Pool |
---|---|---|---|---|---|
Spell ID: | 255620 | 252781 | 252687 | 255814 | 258723 |
School: | Nature | Nature | Physical | Physical | Nature |
Dispel Type: | Poison | Curse | Poison | N/A | N/A |
Mechanic: | N/A | Polymorphed | N/A | N/A | N/A |
Mistweaver Strategy
- Phase One: Kill the Totems
- At the start of the encounter, the party will spread out to deal with the totems to get rid of Vol’Kaal’s Bad Voodoo buff. Stand in the middle of the triangle room to ensure you can reach each player.
- Avoid Vol’kaal’s Toxic Leap.
- Noxious Stench inflicts periodic damage to all players. Detox if it stacks too high or clear the whole party with Revival if the situation becomes untenable.
HEROIC: On heroic, all three totems need to be killed within 7 seconds of each other, otherwise they will Reanimate.
- Phase Two: Kill Vol’kaal
- Due to Rapid Decay, there will be Toxic Pools spawning beneath your feet. Try placing them in an orderly manner to save space for later in the fight.
- Noxious Stench still needs to be interrupted, but if that fails, keep Detoxing players.
- Start the fight by killing off the three totems.
HEROIC: On heroic, all three totems need to be killed within 7 seconds of each other, otherwise they will Reanimate.
- Avoid Toxic Leap.
- Due to Rapid Decay, there will be Toxic Pools spawning beneath your feet. Try placing them in an orderly manner to save space for later in the fight.
- Interrupt Noxious Stench.
- Avoid Toxic Leap.
- Due to Rapid Decay, there will be Toxic Pools spawning beneath your feet. Try placing them in an orderly manner to save space for later in the fight.
- Interrupt Noxious Stench.
- Once the totems are killed, kite Vol’kaal at the edge of the arena and around. Make sure that the melee doesn’t have to stand in Toxic Pools.
Path to Rezan
Rezan is in the lower area of the map. You can take the stairs down to him from the middle of the room. If you have cleared the middle, you can jump down from the upper bridge as well!
-
- Toxid Saurid
- Poisoned Claws
- Leaping Thrash Dodge!
- Feasting Skyscreamer
Terrifying Screech InterruptWARNING! Can easily get chain-feared if not careful.
- Toxid Saurid
Debuff: | Terrifying Screech |
---|---|
Spell ID: | 255041 |
School: | Shadow |
Dispel Type: | Magic |
Mechanic: | Fleeing |
Mistweaver Strategy
- Hide out of line of sight when Rezan uses his Terrifying Visage to avoid being feared. You can keep a Transcendence spirit up in a good place for a quick getaway.
- Detox any players affected by Terrifying Visage, with tank as a priority target.
- Run away from Rezan when he starts to Pursue you, avoiding any Ancient Dry Bones in your attempt to flee.
- If Rezan reaches a player, he Devours the player and they take severe amounts of damage. Save them with Life Cocoon and/or Enveloping Mist.
- The tank will take significantly more damage while under the effect of Serrated Teeth. Be ready with a Thunder Focus Tea-empowered Enveloping Mist on the tank if necessary.
HEROIC: Rezan will awaken any Ancient Dry Bones if he steps over them.
- Hide out of line of sight when Rezan uses his Terrifying Visage to avoid being feared. You can keep a Transcendence spirit up in a good place for a quick getaway.
- Run away from Rezan when he starts to Pursue you, avoiding any Ancient Dry Bones in your attempt to flee.
HEROIC: Rezan will awaken any Ancient Dry Bones if he steps over them.
- Use damage mitigation while affected by Serrated Teeth.
- Hide out of line of sight when Rezan uses his Terrifying Visage to avoid being feared. You can keep a Transcendence spirit up in a good place for a quick getaway.
- Protect your allies from Reanimated Raptors spawned from bone piles. Provoke them or use Black Ox Statue if you have it talented.
- Run away from Rezan when he starts to Pursue you, avoiding any Ancient Dry Bones in your attempt to flee.
HEROIC: Rezan will awaken any Ancient Dry Bones if he steps over them. Manouver Rezan to step on as few piles as possible.
Path to Yazma
When you’ve defeated the three first bosses, the waterfall that blocks the way to Yazma dissipates and the wall turns into stairs to the upper west area. Take the stairs and dodge all the shadow spiders to make your way to Yazma.
- Dinomancer Kish’o
- Deadeye Aim
- Quickshot
Dino Might Interrupt/Offensive Dispel on the dinosaurs if your missed it.
- T’lonja
- Frenzied Charge Dodge!
- Monzumi
- Wild Thrash Dodge!
Debuff: | Frenzied Charge |
---|---|
Spell ID: | 255567 |
School: | Physical |
Dispel Type: | N/A |
Mechanic: | N/A |
Mistweaver Strategy
- The tank will take high damage when hit by Skewer. Be ready with Thunder Focus Tea and Enveloping Mist.
- Avoid running into the spiders spawned by Echoes of Shadra. Touching a spider will cause a pool of Shadowy Remains to spawn.
- Move away from Yazma while affected with Soulrend. She casts Spul Rend everytime she reaches 100 energy!
- If Wracking Pain hasn’t been interrupted, be ready to heal the afflicted player.
HEROIC: All damage dealers and healers will be affected by Soulrend at the same time. Drop off the Soulspawns at the same point and cleave them down.
MYTHIC: Players affected by Soulrend will also be afflicted by Soul Link. This will mean that players take damage while the adds are being killed. Be ready with Revival if the damage becomes too high.
- Move away from Echoes of Shadra.
- Move away from Yazma while affected with Soulrend.
- Kill Soulspawns before they have a chance to reach Yazma.
HEROIC: All damage dealers and healers will be affected by Soulrend at the same time. Drop off the Soulspawns at the same point and cleave them down.
MYTHIC: Players affected by Soulrend will also be afflicted by Soul Link.
- Move away from Echoes of Shadra.
- Keep Ironskin Brew up when Yazma casts Skewer.
HEROIC: All damage dealers and healers will be affected by Soulrend at the same time. Drop off the Soulspawns at the same point and cleave them down.
MYTHIC: Players affected by Soulrend will also be afflicted by Soul Link.