After a short, but wonderful holiday to Edinburgh, Scotland; I am now back in action again (although slightly marinated). While I’ve been away there’s been a new Alpha build, which unfortunately only brought another batch of tooltip proofing for mistweavers. But other fun stuff has hit the alpha, so there’s no lack of news for me to talk about. I have prepared my tea cup.
Another build would have meant some new mistweaver changes for me to talk about, but in the shining absence of said changes, let’s talk a little about the legendaries and the new glyph system.
These actually came in a while ago, but I haven’t had the chance to comment yet. So here goes!
- Eye of Collidus the Warp-Watcher
- Every time Soothing Mist heals, the absorb amount of your next Life Cocoon is increased by 1%.
- Cinidaria, the Symbiote
- Your attacks cause an additional 100% more damage to enemies at full health.
- Cenedril, Reflector of Hatred
- The amount of damage that Touch of Karma can redirect is increased by 150% of your maximum health.
- Firestone Walkers
- Dodging an attack generates 3 Energy.
- Ei’thas, Lunar Glides of Eramas
- Rising Sun Kick causes your target’s melee attacks to refresh your heal over time effects for 8 sec.
- Jewel of the Lost Abby
- Increase the duration of Stagger by 3 sec.
- Hidden Master’s Forbidden Touch
- Touch of Death can be used again within 3 sec. before the cooldown is triggered.
- Fundamental Observation
- Zen Meditation now lasts through 3 melee attacks.
- Leggings of the Black Flame
- Thunder Focus Tea also grants Effuse, Enveloping Mist, Essence Font, Renewing Mist, and Vivify 2 extra charges at random.
- Unison Spaulders
- Soothing Mist also heals a second injured ally for 50% of the amount healed.
- Gai Plin’s Soothing Sash
- Purifying Brew instantly heals you for 25% of the purified staggered damage.
- Drinking Horn
- The duration of Tigereye Brew is increased by 1 sec for every Chi you spend.
- Ovyd’s Winter Wrap
- Every time Enveloping Mist heals an ally at full health, its healing bonus effect is spread to up to 2 nearby allies.
So, mistweavers will potentially have 5 different legendaries to choose from: ring, boots, leggings, shoulders or a waist. The effects are certainly legendary as well, not to mention game-changing. While these are probably an early iteration, and we’ll likely see them change quite a bit, it’s interesting to see what kind of effects the developers have in mind.
But remember; we will only be able to equip one legendary at the start of the expansion and each legendary has (according to sources) a very small chance to drop. We should however be able to target a specific legendary to farm for (though how is still unclear). This of course raises the question: if you’re dead-set on getting a legendary, which should you farm for first?
I don’t think we can answer that question any time soon; not when the legendary effects are still subject to change; we don’t know our exact rotation and build for raiding; and theorycrafting haven’t caught up to the legendaries yet (though I imagine that will come naturally when we have a clearer picture of our rotation). Not to mention – the legendaries might have such a low drop rate that only a few people will see them drop at all. We don’t know yet! But personally, I’m vying for the Legging of the Black Flame. I’m very fond of the new Thunder Focus Tea.
While the actual glyph system is not in place yet, we know that it will work very differently from the previous system. The glyphs will be more cosmetic than functional, and we will be able to apply them directly to our spells in the spell book (or so I’ve heard). New monk glyphs are:
- Glyph of Crackling Crane Lightning
- Glyph of Crackling Ox Lightning
- Glyph of Crackling Tiger Lightning
- Glyph of Yu’lon’s Grace
I’m actually quite excited for the new glyph system; I like being able to customize my mistweaver’s transmog, enchants, artifact looks and now also spell animations to my exact liking. I hope they expand on this idea to give options for more spells’ looks. I just might go a bit crazy with it if so.
You might remember this new look of Sheilun from a while ago. It has been added to Wowhead’s dressing room if you are interested in taking a look; though it seems like that its animation hasn’t been rendered properly yet. But I think it has the potential of looking really cool if the animation makes it justice.
Names of the Sheilun appearances are now:
- Sheilun, Staff of the Mists (Initial)
- Toll of the Deep Mist (Upgraded)
- Chi-Ji’s Spirit
- Sha’s Torment
- Essence of Calm (New)
- Yu’lon’s Blessing
Since each look has four different colors, we are now up to 24 different versions of Sheilun. That’s quite a bit, but I wouldn’t mind a few more. But that might just be my transmog addiction talking.
That’s it for today, folks. I’m gonna return to my Patreon work now and in the upcoming day’s I’m also planning to continue on my article series on the Legion Mistweaver. Until then!