My journey to make class UIs has begun. This month I painted interface art for a Warrior UI for my Patreon and it became rather cool if I do say so myself. The fun thing about just making art is that you can assemble it in any way you want. Pick and choose!
Creating your own Warrior UI
Step 1: Download Addons
Elvui – All Elvui addons can easily be downloaded with the Tukui Client.
Elvui Color Tags (if you don’t download this, you will get small error tags on unit frames in the elvui profile).
Elvui Absorb Tags (if you don’t download this, you will get small error tags on unit frames in the elvui profile).
Patch 7.2 has launched and oh boy, don’t we have a lot to do in the game? I haven’t been bored this expansion, that’s for sure. Tomb is coming up soon and so does the mini-patch 7.2.5. where we will get more class changes. Here are a few blizzard posts on the subject.
Patch 7.2.5 Mistweaver Blue Posts
On the initial 7.2.5 PTR, we are trying out a version of Essence Font that is even stronger, but has a cooldown. In addition to some combination of a healing increase and mana cost reduction, the duration of the HoT will be increased.
Essence Font having no cooldown has held back the spell and the spec in a few ways. It essentially says that three relatively heavy heals (Essence Font, Enveloping Mist, Vivify) have to compete with each other at all times. The texture of using a heavy spell on a short cooldown, then falling back to the decision between spammable spells (selecting based on cost, number of targets, etc.) is common among healers for good reason. And Essence Font‘s HoT mechanic that improves mastery is meant to specifically enhance that sort of gameplay, and will be more effective on a spell with a cooldown.
As already mentioned, the first change that comes along with it is buffing Essence Font itself. It no longer has to be held back by “if it gets too much stronger than e.g. Vivify, people will only use Essence Font“, and can simply be a high-priority spell. We will made other adjustments as needed for gameplay or tuning.