Mythic SoO – First Impression

Starting the Mythic Raid
Starting the Mythic Raid

Yesterday my guild and I had a go at Mythic SoO. We scraped up 20 players (we’re originally a 10-man guild), our pots and flasks and threw ourselves into the new raid design without having any idea what to expect. Turns out, it was incredibly easy. I don’t know if it was an effect of the tuning, or the transition to 20-man from 10-man that did it, but we’ve never had it so easy! Encounter wise, that is. Class wise? Crap. Crap on toast.

In all its essence though, SoO still is a Mists healing encounter. Absorbs are still overpowered and the fights are designed for people who can run and cast amazing AoE heals at the same time. It was bound to be a bit awkward. But I hadn’t expected that much awkwardness though.

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