Patch 7.2.5 has arrived!

Patch 7.2.5 is here, and even Europe is now blessed with the presence of a grand new patch, sparkling with new raids, legendaries (ouch, my farming), class changes and more. This means of course that I have a mountain of updates to do on my blog. Seriously, everything became outdated now.

You will notice on top of relevant blog pages which patch it is written for. I haven’t had time for updates yet, but hopefully I’ll get them rolling soon. In the meantime, if you’re lost here’s a summary of Mistweaver changes:

Mistweaver Changes in Patch 7.2.5

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Recap on Future Mistweaver Changes

We’re fast approaching patch 7.2.5 where we will finally be able to launch the assault on Tomb of Sargeras, adventure into Black Temple Timewalking, get new legendaries and most important of all experience the new class changes. Here is a small recap on new things and changes for Mistweavers!

Mistweaver Notes (So Far)

  • Essence Font
    • Now has a 12 second cooldown.
    • Cost reduced to 7.2% of base mana (was 8%).
    • Direct healing increased to 135% of spell power (was 110%).
    • HoT healing increased by 48% of spell power (was 36%).
    • HoT duration increased to 8 sec (was 6 sec).
    • Essence Font is now castable while moving.
  • Vivify
    • Healing increased to 300% of spell power (was 275%).
    • Cost reduced to 4% of base mana (was 4.5%).
  • Life Cocoon
    • Absorb amount increased to 4200% of spell power (was 3116%).
  • Refreshing Jade Wind
    • Cost reduced to 3.5% of base mana (was 5%).
    • Duration increased to 9 sec (was 6 sec).
    • No longer gives a healing bonus to Essence Font.
  • Rising Sun Kick
    • Cost reduced to 1.5% of base mana (was 2%).
  • Thunder Focus Tea
    • Changed empowerment of Essence Font: now channels 100% faster (was ‘castable while moving’).

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Patch 7.2 Roundup on Mistweavers

A lot of changes for Mistweavers has been filtered through the PTR notes, but in bits and pieces. I try to summarize some of the latest changes and news regarding everything Mistweaver in this post. Take a look at what’s in store for patch 7.2 for Mistweaver Monks!

Mistweaver Changes

Blue Posts

On the removal of Mistwalk:

This was a primarily PvP-focused change. It wasn’t getting much use in PvE (and when it was, that was almost always the wrong choice), and it was giving Mistweavers far too much mobility in PvP, especially in RBGs where it was highly problematic.

We’re obviously aware that this change has balance implications, and are prepared to make any additional changes necessary for Mistweaver PvP performance.

Original Post, by Lore

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New PvP Page!

I’m stuck in PvP swamp. Which is incredibly fun as a Mistweaver! I’ve set my eyes on high prestige levels to get all the artifact looks and mounts, which resulted in a lot of battleground popping. Since there is very little out there about PvP, I thought I’d write down the little knowledge I have (hence the ‘Basic’ in the name). Hopefully, it’ll help you get started!

Mistweaver Guide > Basic PvP Mistweaving

Admittedly, there are tremendously many great Mistweavers out there that are so much better at me at PvP. However, not much knowledge is written down to easy-to-read guides. For the ones that just need a basic overview, this guide is a great start!

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Patch 7.2 Sneak peaks

A slew of new info for Patch 7.2 has been datamined. I have collected and summarized what will be happening for Monks and Mistweavers specifically in this post. More info will be forthcoming!

New Artifact Traits

Some old traits will get more ranks. Remember that now we have 1-3 base traits, but we can add 3 traits with relics, a.k.a. 6 traits max. In patch 7.2 some will get 2 more ranks available (7 & 8), but the max trait for base traits will be rank 5 (+ rank 6-8 if relics are added).

Additional ranks:

New Traits:

  • Effusive Mists Rank 1: Effuse causes Sheilun to generate a cloud of mist.
  • Tendrils of Revival Rank 1-8: Reduces the cooldown of Revival by 10-80 sec.
  • Whispers of Shaohao Rank 1: Consuming the mists of Sheilun causes each active mist to additionally heal a nearby target for x%.

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New Legendary Page

I haven’t been idle while the blog went down! When Misty Teahouse was in limbo, I decided to write a little about Mistweaver legendaries. Mostly about how they work, since it isn’t always obvious by just reading the description.

New Page: Mistweaver Legendaries

The page is sub-item to “Mistweaver Guide”, so you’ll find it listed there too. I’ve added more detailed descriptions of what the legendaries do, but since I haven’t been able to test all, I had to do some research on the legendaries that I do not own. Hopefully everything’s accurate, otherwise I’ll update it as needed.

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Mistweaver Notes – Mythic Ursoc

Here is a clean version of my personal notes from Ursoc mythic encounter. If you want to add any knowledge or help other players with the encounter, feel free to comment and discuss below!

Ursoc Mechanics

  • ursocUrosc charges the player affected by Focused Gaze after 6 seconds. The further away the player is from Ursoc, the less damage the player takes by Trampling Slam. When he hits the player, the raid takes damage by Barreling Impact, which does less damage the more players are standing in it.
  • Players hit by Barreling Impact get the Momentum debuff, which means they can’t always help soak the Impact.
  • Split the raid into two groups and let them rotate to soak Barreling Impact!
  • The raid should soak the damage of Roaring Cacophony together by standing close to Ursoc when he casts it. Never stand in the Miasma patches that are left behind.
  • Roaring Cacophony does more and more damage each time he casts it. Barreling Impact also deals high damage.
  • High tank damage. If the two tank debuffs (Overwhelm and Rend Flesh) aren’t handled properly, the tanks will die.
  • Roaring Cacaphony and Barreling Impact are physical damage, Diffuse Magic does not help. Consider Dampen Harm.
  • At 30%, Ursoc enrages and you enter the burn phase (Blood Frenzy).

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Xavius Mythic Kill Video

Yesterday, my guild finally took down the last boss of the Emerald Nightmare, mythic. And I actually remembered to record this time! Hallelujah! So, if you’re interested in seeing the kill or having a look at my current healer UI, it’s now at your disposal here or at YouTube.

The Emerald Nightmare Journey

Emerald Nightmare has definitely been fast-paced and, from the context of things, rather brief. Part, because EM seems to be a soft start to Legion (it has been indicated that it’ll be a rather long expansion), and hasn’t been the most challenging raid. Probably because tiers doesn’t drop from the raid and no one started with a fully fleshed-out Artifact. I have a feeling that Nighthold might give us more to chew on.

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Mistweaver Notes – Emerald Nightmare

Whenever I’m gonna tackle a new raid, I study and take notes of each boss encounter. Here are my notes for the Emerald Nightmare raid (Heroic). My guild cleared both Normal and Heroic the first week of release, so I haven’t spent much time doing these encounters but the notes should be rather complete. I’ve snuck a few Mistweaver tips in there as well!


“Darkbough” Wing

Nythendra

  • 1-nythendraStand 8 yds away from allies when affected by Rot. When expired, green patch will spawn beneath you. Put puddles at the edge of a room at a designated location.
  • Run out of Infested Breath. It targets random non-tank players. Make sure that the subsequent puddles are as stacked as possible by having players standing near existing puddles when breath is incoming.
  • Do not stand near insects when Heart of the Swarm is active. Puddles will also be sucked into the boss, watch out for flying green patches (which is why you want to stack them, so there are safe areas in this phase).
  • Infested debuff stacks inevitably during the fight and is cleared at Heart of the Swarm.
  • Chi-Ji / Revival / Mana Tea on Infested Breath and/or Heart of the Swarm.
  • High points of raid damage; if caught in Infested Breath, if standing close to insects during Heart of the Swarm, or if close to a tank’s Volatile Rot detonation. Use Diffuse Magic for survival.

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Tealiscious Transmog and Artifact Auras

Hello, fellow monks! In this fine evening, I’ve managed to get the time to do smaller updates on my blog. Some minor tweaks on the Basic Mistweaving Guide, added weakauras for the Artifact in my Icon Aura Library and added four new looks for the Custom Transmog page. I still have many things I want to update, but small steps, people. 

Mistweaver Artifact Auras

sheilun

There are two auras pertinent for our new artifact: the stacks for Sheilun’s Gift and the duration of the buff Mists of Sheilun. I’ve added those to the Icon Aura Library if you want specific trackers for them. As for the two other major traits; they’re rather self-evident so there’s no need for auras for them.

If you’re missing any icon auras in my library, just give me a shout and I’ll see if I can whip something up when I have time. But I think I’ve covered most of a Mistweaver’s need.

Monk Customized Transmog

transmog-collection

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