Antorus Gearing

If you’re currently ransacking Antorus the Burning Throne, you might wonder which of the fabulous loot is right for you. To help you on the way, here is the BiS list for Mistweavers in Antorus, as well as the transmog list and the full list of Mistweaver loot. Happy hunting!

BiS List for Antorus (sans Legendaries)

2 Set Bonus:
When Gust of Mists heals a target, they have a 100% chance to gain Tranquil Mist which heals them for (228% of Spell power) health over 12 sec.
Spell: Tranquil Mist (Spell ID: 253448)
Spells that Activate Tranquil Mist: Renewing Mist, Effuse, Vivify, Enveloping Mist, Sheilun’s Gift

4 Set Bonus:
When you cast Renewing Mist, you have a 100% chance to send a bolt of healing Chi at all targets affected by Tranquil Mist, healing them for (300% of Spell power).
Spell: Chi Bolt (Spell ID: 253581)
Spell that Activates Chi Bolt: Renewing Mist

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Tea Talk: Spread vs Stack Healing

In recent weeks, I have noticed a gap in knowledge in many Mistweavers I’ve come to talk to. More specifically, how to heal the first phase of avatar when the whole raid is spread out (particularly in mythic). It seems to me to be a perfect opportunity to expound on Mistweavers’ toolkit when it comes to stack versus spread healing. So I’ve brewed a pot of tea and am ready to flex my nerd muscles when it comes to Mistweaving.

This pot of tea, yo

To illustrate how Mistweavers should adapt to spread versus stack healing, the Avatar fight is a prime example. In the first phase in mythic mode the whole raid is spread out in designated positions, which means you can only reach a few players at a time. You’re movements are limited since you have your designated place and if you move out of it, you can potentially endanger your allies with chaos puddles or blades. Most of the fight, your reach to other players is awful.

In the second phase, you start spread out to soak the rain and then as platforms are destroyed, you quickly huddle the raid together. In this phase you have ample opportunity for stack healing. In other words, the Avatar fight forces you to adapt to different types of healing – spread and then stack. Luckily, Mistweavers have the tools for the job.

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Patch 7.2.5 has arrived!

Patch 7.2.5 is here, and even Europe is now blessed with the presence of a grand new patch, sparkling with new raids, legendaries (ouch, my farming), class changes and more. This means of course that I have a mountain of updates to do on my blog. Seriously, everything became outdated now.

You will notice on top of relevant blog pages which patch it is written for. I haven’t had time for updates yet, but hopefully I’ll get them rolling soon. In the meantime, if you’re lost here’s a summary of Mistweaver changes:

Mistweaver Changes in Patch 7.2.5

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Recap on Future Mistweaver Changes

We’re fast approaching patch 7.2.5 where we will finally be able to launch the assault on Tomb of Sargeras, adventure into Black Temple Timewalking, get new legendaries and most important of all experience the new class changes. Here is a small recap on new things and changes for Mistweavers!

Mistweaver Notes (So Far)

  • Essence Font
    • Now has a 12 second cooldown.
    • Cost reduced to 7.2% of base mana (was 8%).
    • Direct healing increased to 135% of spell power (was 110%).
    • HoT healing increased by 48% of spell power (was 36%).
    • HoT duration increased to 8 sec (was 6 sec).
    • Essence Font is now castable while moving.
  • Vivify
    • Healing increased to 300% of spell power (was 275%).
    • Cost reduced to 4% of base mana (was 4.5%).
  • Life Cocoon
    • Absorb amount increased to 4200% of spell power (was 3116%).
  • Refreshing Jade Wind
    • Cost reduced to 3.5% of base mana (was 5%).
    • Duration increased to 9 sec (was 6 sec).
    • No longer gives a healing bonus to Essence Font.
  • Rising Sun Kick
    • Cost reduced to 1.5% of base mana (was 2%).
  • Thunder Focus Tea
    • Changed empowerment of Essence Font: now channels 100% faster (was ‘castable while moving’).

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Patch 7.2 Roundup on Mistweavers

A lot of changes for Mistweavers has been filtered through the PTR notes, but in bits and pieces. I try to summarize some of the latest changes and news regarding everything Mistweaver in this post. Take a look at what’s in store for patch 7.2 for Mistweaver Monks!

Mistweaver Changes

Blue Posts

On the removal of Mistwalk:

This was a primarily PvP-focused change. It wasn’t getting much use in PvE (and when it was, that was almost always the wrong choice), and it was giving Mistweavers far too much mobility in PvP, especially in RBGs where it was highly problematic.

We’re obviously aware that this change has balance implications, and are prepared to make any additional changes necessary for Mistweaver PvP performance.

Original Post, by Lore

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New PvP Page!

I’m stuck in PvP swamp. Which is incredibly fun as a Mistweaver! I’ve set my eyes on high prestige levels to get all the artifact looks and mounts, which resulted in a lot of battleground popping. Since there is very little out there about PvP, I thought I’d write down the little knowledge I have (hence the ‘Basic’ in the name). Hopefully, it’ll help you get started!

Mistweaver Guide > Basic PvP Mistweaving

Admittedly, there are tremendously many great Mistweavers out there that are so much better at me at PvP. However, not much knowledge is written down to easy-to-read guides. For the ones that just need a basic overview, this guide is a great start!

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Patch 7.2 Sneak peaks

A slew of new info for Patch 7.2 has been datamined. I have collected and summarized what will be happening for Monks and Mistweavers specifically in this post. More info will be forthcoming!

New Artifact Traits

Some old traits will get more ranks. Remember that now we have 1-3 base traits, but we can add 3 traits with relics, a.k.a. 6 traits max. In patch 7.2 some will get 2 more ranks available (7 & 8), but the max trait for base traits will be rank 5 (+ rank 6-8 if relics are added).

Additional ranks:

New Traits:

  • Effusive Mists Rank 1: Effuse causes Sheilun to generate a cloud of mist.
  • Tendrils of Revival Rank 1-8: Reduces the cooldown of Revival by 10-80 sec.
  • Whispers of Shaohao Rank 1: Consuming the mists of Sheilun causes each active mist to additionally heal a nearby target for x%.

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New Legendary Page

I haven’t been idle while the blog went down! When Misty Teahouse was in limbo, I decided to write a little about Mistweaver legendaries. Mostly about how they work, since it isn’t always obvious by just reading the description.

New Page: Mistweaver Legendaries

The page is sub-item to “Mistweaver Guide”, so you’ll find it listed there too. I’ve added more detailed descriptions of what the legendaries do, but since I haven’t been able to test all, I had to do some research on the legendaries that I do not own. Hopefully everything’s accurate, otherwise I’ll update it as needed.

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Mistweaver Notes – Mythic Ursoc

Here is a clean version of my personal notes from Ursoc mythic encounter. If you want to add any knowledge or help other players with the encounter, feel free to comment and discuss below!

Ursoc Mechanics

  • ursocUrosc charges the player affected by Focused Gaze after 6 seconds. The further away the player is from Ursoc, the less damage the player takes by Trampling Slam. When he hits the player, the raid takes damage by Barreling Impact, which does less damage the more players are standing in it.
  • Players hit by Barreling Impact get the Momentum debuff, which means they can’t always help soak the Impact.
  • Split the raid into two groups and let them rotate to soak Barreling Impact!
  • The raid should soak the damage of Roaring Cacophony together by standing close to Ursoc when he casts it. Never stand in the Miasma patches that are left behind.
  • Roaring Cacophony does more and more damage each time he casts it. Barreling Impact also deals high damage.
  • High tank damage. If the two tank debuffs (Overwhelm and Rend Flesh) aren’t handled properly, the tanks will die.
  • Roaring Cacaphony and Barreling Impact are physical damage, Diffuse Magic does not help. Consider Dampen Harm.
  • At 30%, Ursoc enrages and you enter the burn phase (Blood Frenzy).

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Xavius Mythic Kill Video

Yesterday, my guild finally took down the last boss of the Emerald Nightmare, mythic. And I actually remembered to record this time! Hallelujah! So, if you’re interested in seeing the kill or having a look at my current healer UI, it’s now at your disposal here or at YouTube.

The Emerald Nightmare Journey

Emerald Nightmare has definitely been fast-paced and, from the context of things, rather brief. Part, because EM seems to be a soft start to Legion (it has been indicated that it’ll be a rather long expansion), and hasn’t been the most challenging raid. Probably because tiers doesn’t drop from the raid and no one started with a fully fleshed-out Artifact. I have a feeling that Nighthold might give us more to chew on.

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