A lot of changes for Mistweavers has been filtered through the PTR notes, but in bits and pieces. I try to summarize some of the latest changes and news regarding everything Mistweaver in this post. Take a look at what’s in store for patch 7.2 for Mistweaver Monks!
Vivify heals an additional ally (was 3 targets, now 4).
Has been reported by MMO Champion’s datamining, but not Wowhead’s yet.
This was a primarily PvP-focused change. It wasn’t getting much use in PvE (and when it was, that was almost always the wrong choice), and it was giving Mistweavers far too much mobility in PvP, especially in RBGs where it was highly problematic.
We’re obviously aware that this change has balance implications, and are prepared to make any additional changes necessary for Mistweaver PvP performance.
I’m stuck in PvP swamp. Which is incredibly fun as a Mistweaver! I’ve set my eyes on high prestige levels to get all the artifact looks and mounts, which resulted in a lot of battleground popping. Since there is very little out there about PvP, I thought I’d write down the little knowledge I have (hence the ‘Basic’ in the name). Hopefully, it’ll help you get started!
Admittedly, there are tremendously many great Mistweavers out there that are so much better at me at PvP. However, not much knowledge is written down to easy-to-read guides. For the ones that just need a basic overview, this guide is a great start!
A slew of new info for Patch 7.2 has been datamined. I have collected and summarized what will be happening for Monks and Mistweavers specifically in this post. More info will be forthcoming!
New Artifact Traits
Some old traits will get more ranks. Remember that now we have 1-3 base traits, but we can add 3 traits with relics, a.k.a. 6 traits max. In patch 7.2 some will get 2 more ranks available (7 & 8), but the max trait for base traits will be rank 5 (+ rank 6-8 if relics are added).
I haven’t been idle while the blog went down! When Misty Teahouse was in limbo, I decided to write a little about Mistweaver legendaries. Mostly about how they work, since it isn’t always obvious by just reading the description.
The page is sub-item to “Mistweaver Guide”, so you’ll find it listed there too. I’ve added more detailed descriptions of what the legendaries do, but since I haven’t been able to test all, I had to do some research on the legendaries that I do not own. Hopefully everything’s accurate, otherwise I’ll update it as needed.
Here is a clean version of my personal notes from Ursoc mythic encounter. If you want to add any knowledge or help other players with the encounter, feel free to comment and discuss below!
Urosc charges the player affected by Focused Gaze after 6 seconds. The further away the player is from Ursoc, the less damage the player takes by Trampling Slam. When he hits the player, the raid takes damage by Barreling Impact, which does less damage the more players are standing in it.
Yesterday, my guild finally took down the last boss of the Emerald Nightmare, mythic. And I actually remembered to record this time! Hallelujah! So, if you’re interested in seeing the kill or having a look at my current healer UI, it’s now at your disposal here or at YouTube.
The Emerald Nightmare Journey
Emerald Nightmare has definitely been fast-paced and, from the context of things, rather brief. Part, because EM seems to be a soft start to Legion (it has been indicated that it’ll be a rather long expansion), and hasn’t been the most challenging raid. Probably because tiers doesn’t drop from the raid and no one started with a fully fleshed-out Artifact. I have a feeling that Nighthold might give us more to chew on.
Whenever I’m gonna tackle a new raid, I study and take notes of each boss encounter. Here are my notes for the Emerald Nightmare raid (Heroic). My guild cleared both Normal and Heroic the first week of release, so I haven’t spent much time doing these encounters but the notes should be rather complete. I’ve snuck a few Mistweaver tips in there as well!
Stand 8 yds away from allies when affected by Rot. When expired, green patch will spawn beneath you. Put puddles at the edge of a room at a designated location.
Run out of Infested Breath. It targets random non-tank players. Make sure that the subsequent puddles are as stacked as possible by having players standing near existing puddles when breath is incoming.
Do not stand near insects when Heart of the Swarm is active. Puddles will also be sucked into the boss, watch out for flying green patches (which is why you want to stack them, so there are safe areas in this phase).
Infested debuff stacks inevitably during the fight and is cleared at Heart of the Swarm.
Hello, fellow monks! In this fine evening, I’ve managed to get the time to do smaller updates on my blog. Some minor tweaks on the Basic Mistweaving Guide, added weakauras for the Artifact in my Icon Aura Library and added four new looks for the Custom Transmog page. I still have many things I want to update, but small steps, people.
Mistweaver Artifact Auras
There are two auras pertinent for our new artifact: the stacks for Sheilun’s Gift and the duration of the buff Mists of Sheilun. I’ve added those to the Icon Aura Library if you want specific trackers for them. As for the two other major traits; they’re rather self-evident so there’s no need for auras for them.
If you’re missing any icon auras in my library, just give me a shout and I’ll see if I can whip something up when I have time. But I think I’ve covered most of a Mistweaver’s need.
The pre-patch for Legion is closing in rapidly (end of July somewhere is my personal guess, but who knows?) and with it comes the new transmog system. The look of each gear piece will be account-wide and you can finally, FINALLY, clean out your overloaded bags and keep more practical things instead. Like pet tokens. No? Either way, Legion will definitely be an expansion for transmog, and to start off; here’s a post dedicated to the new Monk looks in Legion!
Do note that these looks might not be final and that might see some color changes before the launch (as it happened in Warlords). Also, I’ve added Sheilun with the looks but the animation effects of Sheliun are not rendered on these images; they will look much cooler in-game! That goes especially for the Essence of Calm version of Sheilun.
Oh and Tier 19 now includes a cape as a 6th tier piece (though there’s still only 4-set bonuses). I only included it in the first image to give you a hint of how it looks with and without.
I have been shamefully bad at updating my Transmog page, even though I still love to experiment with my transmog sets all night long. There are so many cool Monk transmog sets out there, and since I like to compose some custom ones of my own, an update was long over due. So, I took the time to create some promos of my favourites and added it to my Customized Sets in the Transmog Guide. There are links to the gear pieces on Wowhead, so you can easily figure out where to find them. Remember – if you can’t acquire a specific gear piece, often enough there are additional items with the same look! Check Wowhead’s “Same Model As…” tab to find them.
This time around, I created some sets that do not only look good on Mistweavers, but also on Windwalkers and Brewmasters. Hope you find it inspiring!