The Big Mistweaver Feedback Post 1.0

I have been on the alpha (build 26476) and tried the new mistweaver changes. I hope I’m catching the blizzard developers in one of their class-changing cycles right now, because there’s a lot of feedback I want to give – both good and bad! Here’s hoping that a developer sees this. I’ve tried to be clear and succinct in my feedback, but I’m still me so it’s longer than I planned. Oh, well!

General Impression

Overall, I’m positive about the changes and I think we’re going in the right direction for Mistweavers. So far, I’ve haven’t had the opportunity to raid heal on the alpha, but I’ve done plenty of dungeon healing, so my focus will probably be skewed in that direction in this post. I will go through both positive changes and some of the things I want improved.

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Teahouse Dungeon Guide Preview

With my very own alpha access, I can now test the new features whenever I get the urge. One of the most fun experiences is testing dungeons and since the dawn of Mythic+, knowing your ins and outs of the dungeons have never been more relevant. That’s why I have been writing new and fresh guides!

I actually have had Dungeons guides on the blog before, way back in Warlords of Draenor. My old guides looked something like this:

 

OLD guide – Click to embiggen

They took forever to make and I remember feeling very burnt out after creating those. Not to mention that there were several other guides that were much better and came out a faster pace. Lastly, it was Warlords of Draenor which didn’t have Mythic+, so they became obsolete very fast (unless you did Challenge Mode, which wasn’t very popular, especially for Mistweavers back then).

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New Alpha Build and I Got in!

After killing Argus Mythic, I finally got access to the Battle for Azeroth alpha! Now I can check out all the changes by myself, and keep you freshly updated. Speaking of changes, a new build rolled out and it seems that Blizzard has turned its eye to healers. Down below are all the changes they’ve made to Mistweavers.

Mistweaver Changes

  • Effuse has been removed.
  • Mastery: Gust of Mists is no longer activated by Effuse.
  • Soothing Mist  is now an active ability:
    • Heals the target for (360% of Spell power) over 8 sec. While channeling, Enveloping Mist and Vivify may be cast instantly on the target.
  • Rising Sun Kick  now deals 115% of attack power damage, up from 106.86%.
  • Spinning Crane Kick  now deals 10% of attack power damage, down from 16.38%.
  • Thunder Focus Tea
    • No longer empowers Effuse.
    • Enveloping Mist: Instant cast and immediately heals for (130% of Spell power).
  • Vivify Causes a surge of invigorating mists, around the target, healing them and their 2 nearest injured allies for (75%) healing the target for (100% of Spell power) and all allies with your Renewing Mist active for (60% of Spell power).
    • Cost changed from 4.0% of base mana to 3.2% of base mana.
  • Invoke Chi-Ji, the Red Crane now heals for 30% of attack power, up from 22.113%.
  • Mana Tea duration has increased to 12 sec, up from 10 sec.
  • Summon Jade Serpent Statue now heals for 16% of spell power, changed from 50% of the Mistweaver’s Soothing Mist.
  • Way of the Crane no longer removes stun effects.
  • Paralysis now has a cooldown of 45 sec, down from 1 min.

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New Alpha Build and Monk Races

A new alpha build came last night, and although there’s few changes to Mistweavers, Monks have gained two new races.  Here’s a small recap on the things that concern Monks!

Mistweaver Changes

Not many changes to Mistweavers, but it seems that Blizzard haven’t quite gotten to the healers specs yet. The damage classes and specs have first priority, and we’ll probably see the healer changes coming soon.

Monk Allied Races

New information on the Allied Races is trickling down the alpha mining. Two of the new races can be Monks, so here’s a small summary of the races and their racials.

NEW Races!

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