2% of base mana, 1.5 sec cast, 40yd range
A fast and efficient spell, healing the target for [250% of spell power].
4.5% of base mana, 1.5 sec cast, 40yd range
Causes a surge of invigorating mists around the target, healing them and their 2 nearest injured allies for [275% of spell power].
8% of base mana, 3 sec cast, 25 yd range
Unleashes a rapid twirl of healing bolts at up to 6 allies within 25yds, every 1 sec for 3 sec. Each bolt heals a target for [110% of spell power], plus an additional [36% of spell power].
Gust of Mists will heal affected targets twice.
3% of base mana, Instant, 8 sec cooldown, 40 yd range
Surrounds the target with healing mists, restoring [700% of spell power] health over 20 sec.
If Renewing Mists heals a target past maximum health, it will travel to another injured ally within 20 yds.
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 40%.
6% of base mana, 2 sec cast, 40 yd range
Wraps the target in healing mists, healing for [990% of spell power] over 6 sec, and increasing healing received from your other spells by 30%.
Thunder Focus Tea
Instant, 30 sec cooldown
Receives a jolt of energy, empowering your next spell cast:
Renewing Mist: Does not trigger cooldown.
Effuse: Healing increased by 200%.
Enveloping Mist: Instant cast.
Essence Font: Castable while moving.
Vivify: No mana cost.
2.4% of base mana, Instant, 3 min cooldown, 40 yd range
Encases the target in a cocoon of Chi energy for 12 sec, absorbing [3116% of spell power] damage and increases all healing over time received by 50%.
4.3% of base mana, Instant, 3 min cooldown, 40 yd range
Heals all party and raid members within 40 yards for [720% of spell power] and clears them of all harmful Magic, Poison and Disease effects.
2.6% of base mana, Instant, 8 sec recharge, 40 yd range
Removes all Magic, Poison, and Disease effects from the target.
Instant, Melee range
Attack with the palm of your hand, dealing [105% of attack power] damage.
Instant, 3 sec cooldown, Melee range
Kick with a blast of Chi energy, dealing [385% of attack power] physical damage.
Rising Sun Kick
2.25% of base mana, Instant, 10 sec recharge, Melee range
Kick upwards, dealing [910% of attack power] damage.
Spinning Crane Kick
1% of base mana, 1.5 sec channel, 8 yd range
Spin while kicking in the air, dealing [400% of attack power] damage over 1.5 sec to enemies within 8 yds.
Crackling Jade Lightning
4 sec channeled, 40 yd range
Channel Jade Lightning, causing [70% of attack power] Nature damage over 4 sec to the target and sometimes knocking back melee attackers.
Instant, 2 charges, 20 sec recharge
Roll a short distance.
Instant, 8 sec cooldown, 30 yd range
Taunts the target and causes them to move toward you at 50% increased speed.
3% of base mana, Instant, 15 sec cooldown, 20 yd range
Incapacitates the target for 1 min. Limit 1. Damage will cancel the effect.
Instant, 10 sec cooldown
Split your body and spirit, leaving your spirit behind for 15 min. Use Transcendence: Transfer to swap location with your spirit.
Instant, 25 sec cooldown, 40 yd range
Your body and spirit swap locations.
0.8% of base mana, 10 sec cast, 40 yd range
Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Cannot be cast when in combat.
0.8% of base mana, 10 sec cast, 100 yd range
Returns all dead party members to life with 35% health and mana. Cannot be cast when in combat.
10 sec cast, 1 min cooldown
Your spirit travels to the Peak of Serenity in Pandaria, leaving your body behind.
Use Zen Pilgrimage again to return back to near your departure point.
Effuse, Enveloping Mist, Vivify and Life Cocoon also trigger Soothing Mist.
After casting these spells, you continue to channel healing mists into the target, healing them for [64% of spell power] every 0.5 sec, until you take any other action.
Teachings of the Monastery
Tiger Palm causes your next Blackout Kick to strike and additional time, stacking up to 3.
Blackout Kick has a 15% chance to reset the remaining cooldown of Rising Sun Kick.
Mastery: Gust of Mists
Effyse, Renewing Mist, Enveloping Mist, and Vivify also cause a gust of healing mists, instantly healing the primary target for [0.01% of spell power].