Tea Talk – GCD, Personal Loot and Azerite Armor

There are many new changes and additions in Battle for Azeroth besides the ones happening to mistweavers (I know, right?!). I haven’t had much time to comment on the general changes rolling in, so I though I’d sit down and drink too much tea and have too many opinions on the GCD, personal loot and more. Yasmine tea, anyone?

Before I start, I have a confession to make. I basically never, ever enter forums and read what people write. I used to, like two years ago. Then I was an avid reader of everything, as long as it was about mistweavers. But after a while I noticed that I got serious rashes and was sneezing relentlessly. So I realised that I must be allergic to forum discussions.

Don’t get me wrong, I think it’s great that forums exist to give people a chance to interact with each other and have a dialogue with the developers. It’s just that forums usually have a very negative worldview and when I read too much in the same vein, I basically soak up all that negativity like osmosis and then I turn green and want to steal all the presents from Whoville. So no, I don’t read forums anymore, it messes up my zen.

My main point is that I have no idea what the general opinion is about the changes (except that everything is shit, and blizzard is destroying the game; but that’s a given). All my opinions are based on own experiences, from my tiny happy corner of the internet. So, without further ado, let’s get to it.

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The Big Mistweaver Feedback Post 3.0

Before I start, I just want to say that I think mistweavers are turning out great for Battle for Azeroth. We have active Soothing Mist back which contributes to a much smoother 5-man rotation, we got new and interesting talents on our talent tree and we’ve become more well-rounded. Nonetheless, there are a few areas that need polishing, which is why I’ve written this post! Let’s go through them together.

Soothing Mist Discussion

Changes since we last discussed it:

  • Soothing Mist  – Each tick of SooM now has a chance to cause a Gust of Mist heal on the target.
  • Undocumented: Soothing Mist has reduced GCD to 1 sec.
  • Undocumented: Thunder Focus Tea is castable while channeling Soothing Mist.

I was going to start this post by appealing to Blizzard to implement a more WoD-style Soothing Mist, but they beat me to the punch. I logged into beta, and lo and behold! You can use Thunder Focus Tea without breaking the Soothing Mist channel AND Soothing Mist has reduced GCD to 1 sec instead of 1.5 sec. That had passed me by completely.

But the new rotation feel so smoooooth, and the added proc of Gust of Mist  was a welcome addition. It’s nice to see our mastery interact with Soothing Mist. I really hope that it has a higher proc chance on lower-health targets!

As I was testing the changes by healing dungeons, I noticed a serious issue though; Mana Tea is a major hassle to use, and here’s why.

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The Big Mistweaver Feedback Post 2.0

Another pass has been made to Mistweavers and I still have a lot of feedback to give! So I’m just gonna softball this feedback post to the developers and hope I can contribute with some constructive discussion. I tried to be short and concise, but hah, I don’t have the talent for it.

The Feedback Part

After the last time I made a feedback post, we’ve had an upcoming update on Renewing Mist; it should now automatically jump if you try to overwrite it. Also, it seems that the developers heard us on the Thunder Focus Tea feedback as well:

Original Post, May 2 2018
Quick note – the TFT-Enveloping buff has a new instant heal component added on beta, which you still benefit from if you TFT-Enveloping during Soothing Mist. While this loses part of the value of the buff, it’s still a reasonable option to provide for when an instant heal seems important.

All that said, one concern with the current setup on beta is that TFT-Renewing might dominate the other uses of TFT too often. Some of the exact bonuses it provides may have to be adjusted once everything else settles.

Originally posted by Sigma.

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The Big Mistweaver Feedback Post 1.0

I have been on the alpha (build 26476) and tried the new mistweaver changes. I hope I’m catching the blizzard developers in one of their class-changing cycles right now, because there’s a lot of feedback I want to give – both good and bad! Here’s hoping that a developer sees this. I’ve tried to be clear and succinct in my feedback, but I’m still me so it’s longer than I planned. Oh, well!

General Impression

Overall, I’m positive about the changes and I think we’re going in the right direction for Mistweavers. So far, I’ve haven’t had the opportunity to raid heal on the alpha, but I’ve done plenty of dungeon healing, so my focus will probably be skewed in that direction in this post. I will go through both positive changes and some of the things I want improved.

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The Feel of Legion Mistweaver – Part 4

Rejoice, my dear readers, I am back with another Legion Mistweaver article! Today, I want to take a bite of the utility discussion that rages on all forums, in practically every expansion. While utility is heatedly debated in the healer community (the whole utility-decides-raid-spot topic), there’s much I don’t agree and many other points that I think have been overlooked. So in this article I will not only try to explain my point of view on Mistweaver utility in Legion, but also clarify a few things in the debate that I think are a bit misleading.

There are two major points that I think muddies the waters in debates and those are 1) lack of definition of what utility is 2) the importance of utility is often grossly overvalued to 98% of the WoW population due to the discussion about utility in hardcore mythic raiding. And I mean hardcore, as in top 50 guilds that spend months on beta to practice raid, then spend months racing through mythic raids on minimum sleep and probably a crap load of fast food. Top guilds deal with a much more extreme raiding environment; extremely difficult content with bad to worse gear. Utility has a potential for them to be their saving grace, but for us other mortals, it plays a lesser role.

But then people see top guilds discuss utility on forums and very special tactics that use certain classes in very niche ways; it seems to color the debate more than necessary. My point is; while I do want to discuss Mistweaver utility with you guys, also remember that utility is not as important as you’d might think.

And if I here another “but shaman utility” argument against Mistweavers, I swear I will explode. The leading healer classes in HFC >Progresssion< have been Disc, Holy Paladin and Shaman due to the type of healing they provided (absorbs, spirit link totem x2, deep healing mastery, etc). So, don’t even go there, my ear drums will scar of hearing this, I swear to Yu’lon.

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The Feel of Legion Mistweaver – Part 3

There are still many aspects of the Legion Mistweaver I haven’t touched yet that I’d like to dig into. Having discussed the basic toolkit and the talents, let’s have a look at our damage rotation. Though not as proximal as other aspects of the new Mistweaver, we will still need to level as Mistweavers since we are initially locked to a single artifact. In raids we will spend downtime dealing damage which, however briefly, impacts the overall feel of the Legion Mistweaver. 

In Legion, Mistweavers’ damage spells remain melee oriented, though the spec counts as a ranged spec. To safeguard us from killing the raid when we stand in melee, mechanics that would instantly wipe the raid if a ranged player stand in melee will not hit Mistweavers or Holy Paladins (who also have a few melee-based spells).

(Excerpt from official post)

For example, a Chain Lightning or Void Zone targeted at a random player with no warning will wipe or seriously disrupt the group if ever targeted at a person in a melee clump. If you can get targeted by it, there is no option but to avoid being in melee at any time during the encounter. Mistweavers and Holy Paladins should not be targeted by these sorts of abilities.
Original Post

Having said that, the damaging spells we have in our baseline kit are:

Jab has been baked into Tiger Palm, and since we no longer have Chi, we have instead the passive Teachings of the Monastery to incentivise to use Tiger Palm. The rotation is Tiger Palm (30% extra damage on RSK and BoK) > Rising Sun Kick, then Tiger Palm > Blackout Kick until Rising Sun Kick is off cooldown. Spinning Crane Kick can be used independently for AoE damage.

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The Feel of Legion Mistweaver – Part 2

A few days ago, I wrote a post about my thoughts on mistweavers’ toolkit in Legion alpha. My opinion is generally positive to the changes; we have a more adaptable and flexible toolkit that allows the mistweaver to tackle different types of encounters with greater ease. (If you haven’t read that post yet – you can read it here.) Expanding on that discussion, here’s part 2 where I review the new talent tree.

The Talent Tree

In my mind, the purpose of a talent tree is to give depth to a base toolkit, and you should be able to create depth with different builds that emphasize different strengths. There should be opportunity to talent for greater AoE healing vs single target healing, or more mobility, add control, damage, passive healing, or active healing, etc etc. Ideally, the talent tree can deepen the strength of characteristic that are important within the same raid tier as well. It’s not interesting to talent for greater mobility unless some of the encounters have mechanics that make mobility an attractive choice.

Since I haven’t done any raid testing yet, I have to review the talents without a Legion raid context. It’ll be my preliminary opinion, bound to change once I have more experience of the content. But there’s still value to give feedback, even at an early stage like this. And once again; I will overlook the numbers for now and focus on the feel of the talents instead.

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