New Beta Build – Renewing Mist Stacks

With the world’s shakiest internet connection, high up in the mountains, I’m writing to you between all the puppy walks, puppy playtimes and puppy-please-stop-biting-mes. A new beta build launched this night and we finally got the long-awaited change to Renewing Mist!

Mistweaver Changes

  • Renewing Mist
    • Uplifting Trance Removed
    • Renewing Mist now has 2 charges (Rank 2, learnt at level 42).
  • Vivify
    • The direct heal now heals for 120% of spell power, up from 105%.
    • The cleave heal on Renewing Mist targets now heals for 80% of spell power, up from 70%.

The Uplifting Trance part (4% chance to increase the healing of your next Vivify by 40%) of Renewing Mist has been removed. In exchange, we get 2 charges of Renewing Mist and a buff to Vivify instead. A happy trade, I’d say! I’m wishing I was back home to test the changes on beta, but I’m gonna be on puppy duty for a while longer.

Whatever you do Blizzard, don’t launch the pre-patch until I’m home. Just don’t!

Speaking of the pre-patch!

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Catch Up on Mistweaver News

Summer is a bit of a hectic time due to travelling, but I got the chance to do some catch up now when I’m home for the day. There have been two new builds to the Bfa beta while I was gone, plus a developer post on mistweavers that is very important. Let’s get to it!

Mistweaver Changes

Build 26734 (May 30)

  • Vivify
    • The direct heal now heals for 105% of spell power, up from 100%.
    • The cleave heal now heals for 70% of spell power, up from 60%.
  • Renewing Mist
    • Uplifting Trance now increases the healing of your next Vivify by 30%, down from 40%.

Build 26788 (June 8)

  • Thunder Focus Tea
    • Enveloping Mist: Immediately heals for 200% of spell power, down from 250%.
Original Post, June 8.

Next build will try 2 charges on Renewing Mist, and Uplifting Trance removed.

A little background for interest:
We try to be really careful about adding charges to baseline spells, since it’s a higher-complexity mechanic than simply having a cooldown. Essentially every spell is slightly more efficient with charges, since you don’t get the little bit of slippage when the cooldown comes up each time, and you can better sync it with other effects. So it’s always an attractive ask, because adding charges to anything improves spec performance. Renewing Mist is a better case due to bad feeling of every second lost slightly reducing Vivify efficiency for 20s, and this also helps the weirdness of wanting to start ramping it up 20s before any pull.

Uplifting Trance was added in Legion to try to give something that enforced a little more spell variance (pushing Vivify to top priority sometimes and not other times). By now, there are so many more spell interactions contributing to the “weaving” part of Mistweaving (Essence Font buffs other spells, Soothing Mist empowers other spells, Renewing Mist improves Vivify, etc.) that button choice is richer without sticking a proc in there. Since other things control when you want to use Vivify, this just feels like random variance that you can’t control.

Posted by Sigma.

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New Beta Build and Azerite Interface

A new build has been dropped on the beta! It’s a bit light on mistweaver changes, but the azerite armor has finally gotten its spanking new interface. Here are the relevant changes for any curious mistweavers!

Mistweaver Changes

  • Surging Mist (Honor Talent) now heals for 200% of attack power, up from 32.76%.

Azerite Traits

  • NEW Font of Life 
  • Misty Peaks now has a chance to grant haste based on ticks rather than jumps. It also has increased duration of 10 sec, up from 8 sec.
  • Tier 1 – Monk – Mistweaver – Vivify <DNT> has been name changed to Uplifted Spirits.

Azerite Armor Interface

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New Beta Build – Azerite Traits Changes and Additions

Another beta build has arrived, though there aren’t many mistweaver changes in this one. Instead, we get a sniff of upcoming Azerite Traits that will basically replace tier set bonuses. I suspect we’ve only seen the beginning of Azerite traits so far, and there are likely many more to come. But here’s a preview!

Mistweaver Changes

  • Life Cocoon now absorbs [(((Spell power * 12.6) + 0)) * (1 + Versatility)], up from * 9.
  • Mistweaver Monk passive has been boosted by 40%.
  • Chrysalis (Honor Talent) now reduced the cooldown of Life Cocoon by 30 sec, down from 90 sec.

Monk Azerite Traits

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The Big Mistweaver Feedback Post 3.0

Before I start, I just want to say that I think mistweavers are turning out great for Battle for Azeroth. We have active Soothing Mist back which contributes to a much smoother 5-man rotation, we got new and interesting talents on our talent tree and we’ve become more well-rounded. Nonetheless, there are a few areas that need polishing, which is why I’ve written this post! Let’s go through them together.

Soothing Mist Discussion

Changes since we last discussed it:

  • Soothing Mist  – Each tick of SooM now has a chance to cause a Gust of Mist heal on the target.
  • Undocumented: Soothing Mist has reduced GCD to 1 sec.
  • Undocumented: Thunder Focus Tea is castable while channeling Soothing Mist.

I was going to start this post by appealing to Blizzard to implement a more WoD-style Soothing Mist, but they beat me to the punch. I logged into beta, and lo and behold! You can use Thunder Focus Tea without breaking the Soothing Mist channel AND Soothing Mist has reduced GCD to 1 sec instead of 1.5 sec. That had passed me by completely.

But the new rotation feel so smoooooth, and the added proc of Gust of Mist  was a welcome addition. It’s nice to see our mastery interact with Soothing Mist. I really hope that it has a higher proc chance on lower-health targets!

As I was testing the changes by healing dungeons, I noticed a serious issue though; Mana Tea is a major hassle to use, and here’s why.

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New Beta Build – Mistweaver Buffs and Changes!

A new beta build came last night and there are new mistweaver changes implemented based on recent feedback! I’m glad to see that there’s a fruitful discussion between developers and mistweavers. Or at least, I assume so, looking at the changes that keep rolling in. I don’t visit forums very often, I like my happy corner here, but I don’t doubt that there’s lots of good mistweaver feedback from all corners of the internet!

Mistweaver Changes

  • Revival now heals for 200% of spell power, up from 180%.
  • Soothing Mist  – Each tick of SooM now has a chance to cause a Gust of Mist heal on the target.
  • Thunder Focus Tea
    • Renewing Mist: Changed to ‘Increases duration by 10 sec’ from ‘Not triggering the cooldown’ of the next Renewing Mist cast.
    • Enveloping Mist: The extra heal now heals for 250% of spell power, up from 130% (instant EvM aspect removed).
    • Removed Essence Font: Channels 100% faster.
    • NEW Rising Sun Kick: Reduces the cooldown of your next Rising Sun Kick by 9 sec.
  • The cleave heal of Vivify now heals for 60% of spell power, up from 45%.
  • Lifecycles now has 25% reduced mana cost of the next Vivify/Enveloping Mist cast, up from 20%.
  • Rising Mist now heals for 15% of spell power, down from 20%.

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The Big Mistweaver Feedback Post 2.0

Another pass has been made to Mistweavers and I still have a lot of feedback to give! So I’m just gonna softball this feedback post to the developers and hope I can contribute with some constructive discussion. I tried to be short and concise, but hah, I don’t have the talent for it.

The Feedback Part

After the last time I made a feedback post, we’ve had an upcoming update on Renewing Mist; it should now automatically jump if you try to overwrite it. Also, it seems that the developers heard us on the Thunder Focus Tea feedback as well:

Original Post, May 2 2018
Quick note – the TFT-Enveloping buff has a new instant heal component added on beta, which you still benefit from if you TFT-Enveloping during Soothing Mist. While this loses part of the value of the buff, it’s still a reasonable option to provide for when an instant heal seems important.

All that said, one concern with the current setup on beta is that TFT-Renewing might dominate the other uses of TFT too often. Some of the exact bonuses it provides may have to be adjusted once everything else settles.

Originally posted by Sigma.

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New Beta Build – Mistweaver Changes, War Mode, and More

The Bfa beta was updated last night with a new build. Today we got some minor changes to mistweavers, and a blue post on the new war mode. I got to say, I’m starting to warm up to the idea of world pvp. Always having active honor talents and being able to go full on bounty hunter seems kind of fun!

Mistweaver Changes

Azerite Trait Changes

  • NEW Fit to Burst – Drinking Purifying Brew while at Heavy Stagger causes your next 3 melee abilities to heal you for 360.
  • NEW Misty Peaks – When your Renewing Mists jumps, you have a 10% chance to gain 128 Haste for 8 seconds.
  • Sunrise Technique now has a damage over time aspect.

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The Capitals of Battle for Azeroth

Not everyone has been granted beta access to Bfa, yet, so there are many questions regarding the new capitals – Where are they? How big are they? How do they look? For those who still wonder about this, let me guide you around our new homes for Battle for Azeroth. There’s the Horde capital Dazar’Alor, together with the Alliance capital Boralus. Enjoy!

Dazar’Alor – Horde Capital

Dazar’Alor is located within the jungles of Zuldazar on the Zandalar continent (confusing, I know). The area is comprised of two big pyramids together with a large harbor. There are some questing areas within the capital itself, so don’t be surprised if you run into enemies if you take a wrong turn.

By looking only at the map, one gets the impression that the capital is quite small. This is of course an illusion of scale; the capital is huge. To give you an impression of how big it is, I made a video of me running through the capital. Have a look:

Path – Click to embiggen

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New Alpha Build and I Got in!

After killing Argus Mythic, I finally got access to the Battle for Azeroth alpha! Now I can check out all the changes by myself, and keep you freshly updated. Speaking of changes, a new build rolled out and it seems that Blizzard has turned its eye to healers. Down below are all the changes they’ve made to Mistweavers.

Mistweaver Changes

  • Effuse has been removed.
  • Mastery: Gust of Mists is no longer activated by Effuse.
  • Soothing Mist  is now an active ability:
    • Heals the target for (360% of Spell power) over 8 sec. While channeling, Enveloping Mist and Vivify may be cast instantly on the target.
  • Rising Sun Kick  now deals 115% of attack power damage, up from 106.86%.
  • Spinning Crane Kick  now deals 10% of attack power damage, down from 16.38%.
  • Thunder Focus Tea
    • No longer empowers Effuse.
    • Enveloping Mist: Instant cast and immediately heals for (130% of Spell power).
  • Vivify Causes a surge of invigorating mists, around the target, healing them and their 2 nearest injured allies for (75%) healing the target for (100% of Spell power) and all allies with your Renewing Mist active for (60% of Spell power).
    • Cost changed from 4.0% of base mana to 3.2% of base mana.
  • Invoke Chi-Ji, the Red Crane now heals for 30% of attack power, up from 22.113%.
  • Mana Tea duration has increased to 12 sec, up from 10 sec.
  • Summon Jade Serpent Statue now heals for 16% of spell power, changed from 50% of the Mistweaver’s Soothing Mist.
  • Way of the Crane no longer removes stun effects.
  • Paralysis now has a cooldown of 45 sec, down from 1 min.

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