The Big Mistweaver Feedback Post 1.0

I have been on the alpha (build 26476) and tried the new mistweaver changes. I hope I’m catching the blizzard developers in one of their class-changing cycles right now, because there’s a lot of feedback I want to give – both good and bad! Here’s hoping that a developer sees this. I’ve tried to be clear and succinct in my feedback, but I’m still me so it’s longer than I planned. Oh, well!

General Impression

Overall, I’m positive about the changes and I think we’re going in the right direction for Mistweavers. So far, I’ve haven’t had the opportunity to raid heal on the alpha, but I’ve done plenty of dungeon healing, so my focus will probably be skewed in that direction in this post. I will go through both positive changes and some of the things I want improved.

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New Alpha Build and Mistweaver Talents

Another wave of changes has hit the BFA Alpha. This time around, Mistweavers’ talent tree has been scrambled around, while two old talents are gone and replaced with two sparkling new ones.  Take a look below!

Mistweaver Changes

Talents:

  • Zen Pulse Removed
  • Rising Thunder Removed
  • Essence Well NEW
    • For every 6 sec Essence Font spends off cooldown, your next Essence Font may be channeled for 1 additional second.
      The duration of Essence Font’s heal over time is increased by 4 sec.
    • Note: Baseline channel is 3 sec, this talent pushes that to a maximum of 6 seconds (before haste). Once it’s off cooldown, you can see the tooltip changes the channel time. It takes 18 sec to hit the max duration, but it ticks up by the decimals (channel time 3.0 sec, 3.1 sec, 3.2 sec, etc until it hits 6 sec).
  • Rising Mist NEW
    • Rising Sun Kick heals all allies with your Renewing Mist, Enveloping Mist, or Essence Font for (20% of Spell power), and extends those effects by 2 sec.
  • Mist Wrap no longer allows Soothing Mist to be channeled while moving.
  • Many talents have switched places and the talent tree looks like this now:

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Teahouse Dungeon Guide Preview

With my very own alpha access, I can now test the new features whenever I get the urge. One of the most fun experiences is testing dungeons and since the dawn of Mythic+, knowing your ins and outs of the dungeons have never been more relevant. That’s why I have been writing new and fresh guides!

I actually have had Dungeons guides on the blog before, way back in Warlords of Draenor. My old guides looked something like this:

 

OLD guide – Click to embiggen

They took forever to make and I remember feeling very burnt out after creating those. Not to mention that there were several other guides that were much better and came out a faster pace. Lastly, it was Warlords of Draenor which didn’t have Mythic+, so they became obsolete very fast (unless you did Challenge Mode, which wasn’t very popular, especially for Mistweavers back then).

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New Alpha Build and I Got in!

After killing Argus Mythic, I finally got access to the Battle for Azeroth alpha! Now I can check out all the changes by myself, and keep you freshly updated. Speaking of changes, a new build rolled out and it seems that Blizzard has turned its eye to healers. Down below are all the changes they’ve made to Mistweavers.

Mistweaver Changes

  • Effuse has been removed.
  • Mastery: Gust of Mists is no longer activated by Effuse.
  • Soothing Mist  is now an active ability:
    • Heals the target for (360% of Spell power) over 8 sec. While channeling, Enveloping Mist and Vivify may be cast instantly on the target.
  • Rising Sun Kick  now deals 115% of attack power damage, up from 106.86%.
  • Spinning Crane Kick  now deals 10% of attack power damage, down from 16.38%.
  • Thunder Focus Tea
    • No longer empowers Effuse.
    • Enveloping Mist: Instant cast and immediately heals for (130% of Spell power).
  • Vivify Causes a surge of invigorating mists, around the target, healing them and their 2 nearest injured allies for (75%) healing the target for (100% of Spell power) and all allies with your Renewing Mist active for (60% of Spell power).
    • Cost changed from 4.0% of base mana to 3.2% of base mana.
  • Invoke Chi-Ji, the Red Crane now heals for 30% of attack power, up from 22.113%.
  • Mana Tea duration has increased to 12 sec, up from 10 sec.
  • Summon Jade Serpent Statue now heals for 16% of spell power, changed from 50% of the Mistweaver’s Soothing Mist.
  • Way of the Crane no longer removes stun effects.
  • Paralysis now has a cooldown of 45 sec, down from 1 min.

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Heart of Azeroth – Monk Preview

In Battle for Azeroth, we will say goodbye to our artifacts. Instead we will get a neck-piece called Heart of Azeroth, which we will empower with Azerite much like we empowered the artifacts with artifact power. Here is a small preview of how the system works, with a sneak peek at a few Monk traits!

The Heart of Azeroth

  • The Heart of Azeroth
  • Your Heart of Azeroth is used for all specs! No need to gain Azerite to level each spec, it’s the same power progression.
  • Levelling the Heart through azerite will unlock traits in the three Azerite Armor slots (Head, Shoulders and Chest).
  • Higher levelled Heart unlocks more traits in the armor.
  • There are four tiers of traits in the armor tree. See concept image below:
Concept image of the tier tree for a head-piece ‘Coil of Entwined Fates’
  • Each unique armor piece has different traits to choose from, with higher level gear having better traits. These traits are predetermined.

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New Alpha Build and Monk Races

A new alpha build came last night, and although there’s few changes to Mistweavers, Monks have gained two new races.  Here’s a small recap on the things that concern Monks!

Mistweaver Changes

Not many changes to Mistweavers, but it seems that Blizzard haven’t quite gotten to the healers specs yet. The damage classes and specs have first priority, and we’ll probably see the healer changes coming soon.

Monk Allied Races

New information on the Allied Races is trickling down the alpha mining. Two of the new races can be Monks, so here’s a small summary of the races and their racials.

NEW Races!

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Teahouse Refurbishment – Updates Galore

I’ll be honest with you, there’s just something incredibly invigorating with Beta-periods. The alpha/beta for Battle for Azeroth has been sent out to several of my friends (not to me, but I can always shamelessly borrow from others) and there’s a sense of newness and adventure in the air. To celebrate, I’ve finally done some well-deserved updates to my poor neglected blog. And with ‘some’ I mean ‘many’.

Legion has been a blast to play, but it has caused a severe burn-out on my blog work. Between playing the game, working and doing everything else, it hasn’t been easy to justify the time needed to maintain a well updated blog. It isn’t until now at the end I finally can find time and inspiration to work on the blog. I’ve missed it a lot.

But I love change, and a new expansion is the biggest change of all in World of Warcraft. So, with new energy and inspiration I’ve finally made a lot of updates on the blog. As you might have noticed, things have moved around on the blog the past days. The Weakaura Hub has been split up to the separate Weakaura and UI Hubs. There are a few new pages and some serious rewrites. Here are the most important changes:

  • NEW: Battle for Azeroth – a new page that is dedicated to the Mistweaver changes that rolls out on the alpha/beta.
  • Mistweaver Talents – Added tags and rewritten.
  • Advanced Mistweaving Guide – Rewritten from scratch and more up to date with the latest Mistweaver strategies.
  • Monk Sets – I’ve updated and streamlined the transmog page with new images to better showcase the different sets. Sorely needed!
  • The Secret Tearoom – This will remain in mystery for a while longer…

I’m not done with all the updates yet. Most notably the UI Philosophy needs to be rewritten, the UI Inspiration page updated and the UI Troubleshooting guide needs several additions and subtractions. There’s a lot more work to be done, but I’ll continue with the revamp.

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My Reaction to Battle for Azeroth

I have finally come home after being gone for who-knows-how long. My living room floors are renovated and my fingers are itching for some writing. Blizzcon was the past weekend and the new WoW expansion has finally been announced! Here are some of my thoughts about the new expansion.

Quick Recap of Battle for Azeroth

After the events of Legion, the two factions will once again take up arms against each other. The rivalry and conflict of the factions will be the focal point in Battle of Azeroth. Here are a few of the new features:

  • Level cap increased to 120.
  • Two new continents available:
    • Kul Tiras for Alliance.
    • Zandalar for Horde.
  • 10 new dungeons.
  • New raids: first one called Uldir, Halls of Control.
  • Island Exploration: new 3-man scenarios.
  • Warfronts: new 20-man events.
  • 6 new allied races:
    • Horde: Nightborne, Highmountain Tauren, Zandalari Trolls.
    • Alliance: Void Elves, Lightforged Draenei, Dark Iron Dwarves.
  • New artifact: Heart of Azeroth.

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