November is creeping towards its end, which of course means that the Patreon deadline for this month’s UI is closing in. Here is a small preview of what’s in store this month! A full-feathered package of themed interface art to adorn your screen, in the colours of autumn!
If you are new to Patreon: it’s a subscription service for NEW art I do every month. Patrons pledge at any day of the month; at the last day of the month Patreon withdraw the money and when all pledges have been processed, I send out the rewards to eligible patrons.
I’ve done a small update on my blog and added new images of my current UI on the UI Inspiration page. Sakresse has also obliged with new and sparkly images of her Legion UI! I want to keep filling the page however, so I will need your help!
I’m terribly slow at updating my blog pages, I know, but I’m getting there. The UI Inspiration page has gotten a small update now at least. I’ve added my own and Sakresse’s UI, and my Patreon interfaces. You can get inspiration from those and of course my old UIs.
Here is a clean version of my personal notes from Ursoc mythic encounter. If you want to add any knowledge or help other players with the encounter, feel free to comment and discuss below!
Urosc charges the player affected by Focused Gaze after 6 seconds. The further away the player is from Ursoc, the less damage the player takes by Trampling Slam. When he hits the player, the raid takes damage by Barreling Impact, which does less damage the more players are standing in it.
Yesterday, my guild finally took down the last boss of the Emerald Nightmare, mythic. And I actually remembered to record this time! Hallelujah! So, if you’re interested in seeing the kill or having a look at my current healer UI, it’s now at your disposal here or at YouTube.
The Emerald Nightmare Journey
Emerald Nightmare has definitely been fast-paced and, from the context of things, rather brief. Part, because EM seems to be a soft start to Legion (it has been indicated that it’ll be a rather long expansion), and hasn’t been the most challenging raid. Probably because tiers doesn’t drop from the raid and no one started with a fully fleshed-out Artifact. I have a feeling that Nighthold might give us more to chew on.
My Fel themed interface art is complete for October and rewards have been sent out to eligible patrons! Time to make the art into your very own UI. Here’s a post with some export strings to give you a running start!
Buckle up your seat-belts, this will be a spoilery ride. New content has been announced from Blizzcon for many patches ahead, and I’ll be shamelessly delving into it without abandon. If you don’t like to know anything of what’s to come, don’t read this post and put a pillow around your face with a sleeping mask over. You’re gonna need it.
I could recap everything Ion Hazzikostas mentioned in the big reveal of Legion’s future, but then again I am a Monk. I have my monk-colored glasses on and if anyone mentions anything about warriors, water-throwers or tree-huggers, it just filters through like white noise. So, there’s some highlighting on Monk news here, including a brief summary:
Patch 7.1.5 – Minor Patch of Funness
Mists of Pandaria Timewalking will be introduced with 6 dungeons.
Brawler’s Guilds make a return!
Micro-holidays – Azeroth makes way for their own celebrations!
Patch 7.1 has made a rapid launch to live servers and we can already enjoy new content. Class changes, new quests and campaigns, and not to mentioned Karazhan are among the new content. My schedule is not cooperating with me though so it will be a while before I can enjoy all of it. I’m getting there though!
Before I dig into it, I just wanted to thank everyone for your well-wishes since the last post. I’m glad to have you as my readers!
Chi-Ji Crane Heal now heals for 135% of spell power (was 150%).
Soothing Mist now heals for 64% of spell power per tick (was 55%).
Effuse now heals for 250% of attack power (was 200%).
Not too many changes for Mistweavers, at least not ones that has an impact on our rotation. That Sheilun’s Gift activates Soothing Mist is very nice, we’ve been clamoring for it since alpha. The buff to Soothing Mist is also very welcome, especially for me who have the ring Legendary. Otherwise, nothing groundbreaking, Mistweavers are fairly steady.
I have been rather absent the past month, not just from the blog, but pretty much any social context. I’m trying to get my bearings again, and I thought that a post to recap my recent misbehaviours and adventures might just do the trick. So, warning! warning!, it’s a bit of personal post. I allow myself those on occasion.
I’m not gonna make this a pity-party so let’s go for the short version of the story. A huge amount of stressed coincided and piled up on me in a large festival of “Let’s see how much worse 2016 can become!” in a short amount of time. My mind felt like that was a good time to go on a strike, despite my objections, and I had to do a small retreat to avoid a complete burnout.
Can’t say I’ve been very successful. Social interactions were always hard for me, but now I was starting to look like a hermit. I’ve consumed tons of books. And when I say tons I mean that I’ve read about a book a day for the past month. It’s a coping mechanism for me, because when I read I forget I have stress and/or problems. Recently, I did a deep-dive in Urban Fantasy, which critically suffers from flat plot points, self-contradictory heroines with more bark than bite, inconsistent characters and book covers that make you cringe into a pretzel. But occasionally you find those golden nuggets of Urban Fantasy that take all your morals and worldviews and smack them in your face with it. I mean, they might not turn your world completely up-side-down but at least they got you thinking.
Here are my personal notes from my progression on Mythic Nythendra – or at least the cleaned-up version of them. The original notes had more colorful language, spelling mistakes and abbreviations until oblivion. But now they’re legible – hurray!
Infested debuff stacks inevitably during the fight and is cleared at Heart of the Swarm. If you have 10 or more stacks of Infested, you will be mind-controlled after Nythendra casts Infested Mind (which always happen directly after casting Infested Breath). Stack up before the cast so that non-mc people can dish out enough damage to break the mc.
Try to stagger MCs so that you always have enough people to break out affected players. This sometimes mean that you have to stand in puddles to accumulate stacks on purpose. Raid leader should keep an eye out on how many will get mind-controlled.
3rd MC is critical since Rot will be cast about the same time. Spread directly after MC is broken.
Stand at least 8 yds away from allies when affected by Rot. When expired, green patch will spawn beneath you. Put puddles at the edge of a room at a designated location.
Use a Health Pot to heal while running out with Rot unless you can cast an emergency heal during or before the run. High-ticking damage!
Run out of Infested Breath. It targets random non-tank players. Make sure that the subsequent puddles are as stacked as possible by having players standing near existing puddles when breath is incoming.
Don’t stand close to the affected tank when Volatile Rot explodes. It’s raid-wide damage, but the closer to the explosion the more damage it does.